Future Cinema

Course Site for Future Cinema 1 (and sometimes Future Cinema 2: Applied Theory) at York University, Canada

Week 10 Mobility/Connectivity/Distributed networks

Required: Kathy Rae Huffman “Video, networks and Architecture; some physical realities of electronic space”
Deleuze “Conclusions” (Cinema II—The Time Image)
Sabine Himmelsbach “The Interactive Potential of Distributed Networks”
Blast Theory Can you see me now? Barcelona
Blast Theory’s award-winning chase game, played live online and on the streets
Steven Shaviro “Connected” (kit)
Jean Baudrillard, The Ecstasy of Communication,
WASSON, “THE NETWORKED SCREEN”

    Fluid Screens

Recommended:
www.blasttheory.co.uk

Andrea Zapp (ed.) Networked narrative Environments as Imaginary Spaces of being
“Via various forms of audio-visual communications, from chat protocols, net and software art to online theatre and immersive telepresence, artists are using a wide range of technologies to explore the digital network as a narrative space. Human presence is increasingly subject to a constant flow of online contributions, material, and data. How does this reposition our collective understanding of the physical and the virtual, the real and the imaginary?

In this context the ‘networked narrative environment’ must be defined as an artistic modus operandi and experiment that reflects medial and social processes. The book documents exemplary and unique research positions within a developing genre. It serves as a resourceful illustration of the cultural debate on narratives, networking, and media art.

Leading international artists, writers, and curators examine specific examples of public installations and dramatic spaces that are linked to the Internet with the aim to integrate the viewer into the artwork. Key artistic projects and initiatives reflect sophisticated and complex new models of audience participation, real-time experience, and production of content”


LiveCinema “expressive interface for cinema editing as live performance” (online) “This paper describes the design of an expressive tangible
interface for cinema editing as a live performance. A short survey
of live video practices is provided. The Live Cinema instrument is
a cross between a musical instrument and a film editing tool,
tailored for improvisational control as well as performance
presence.”

Office Voodoo – interactive film installation for two people (online)

Birdman project – interactive dance 5 sites from US, 5 from Brazil (online)
Dance, the body, and the internet: The Flying Birdman” by Johannes Birringer
This piece describes an interactive dance project uniting five sites in the US and two sites in Brazil – it discusses the possibilities for dance as an interactive art form and ponders the role of a non-dancing but participatory audience.

Layers of water (2003) – experimental collaborative art project 11 artists working together via VIS technology

Fri, September 2 2005 » community, distributed networks, mobility, syllabus

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