DATT 1939
Making Interactive New Media Art
Week 12

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Where can you go from here?

// Skip down to: W12 Lecture Agenda / In Week 12 Lab / To do after week 12 lab... //

W12 Announcements:

  • This is the last DATT 1939 lecture of the term.

  • Sometime before January you should back up any and all work you have saved on the server, assuming that you want a copy of it. Your student accounts will stay valid during the Fall term, but they are not guaranteed to stay in existance in the Winter term.

  • If you are in an A2 group: Designate one or more people to submit the final A2, if you haven't already. Notify me through email of who will be handing in the final A2 for your group.

  • A2 Learning Critique in tutorials this week! Come show your (in progress or close to finished) work and enjoy the playful projects of your peers!

  • Prepare for showing work during A2 Learning Critique this week, and also review the Learning Critique Tips!

    Remember, critique participation is part of your mark, which is based on critique attendance, paying attention, showing and explaining in-progress/complete work, and giving thoughtful and constructive feedback.

    Each group/individual will have approximately 9 minutes (sometimes more, if there are fewer A2 projects in that lab) to show and explain their work.


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W12 Lecture Agenda:

  • Answering questions about requirements for the A2 Final Write-up (7%) - DUE Tuesday Dec. 5, submitted using the assignment link on the week 12 Moodle page.
    The requirements are posted at the bottom of the A2 page (see previous link).

  • Answering questions about Assignment 2

  • Reminders about intentions and learning goals for A2 Learning Critique (5% of final mark)

  • A2 Submission, Lateness, Various Issues

    Thoroughly test your A2 before you upload it to the server.
    After you upload your A2 to the correct location on the server, check that the link through the Student Work page works! If you encounter errors, work on fixing them. Upload again, and test again, until your is up properly online.

    Lateness means -2% off per day (or part of a day past midnight).

    The last day for the submission of all Fall Term work is Tuesday, Dec., 5th.

    If you are in an A2 group: Designate one or more people to submit the final A2. Notify me via email of who will be handing in the final A2 for your group.

    Cookie issue advice/reminders...


  • Games/Art-Games to consider:

  • Depression Quest (2013, web, Steam) by Zoe Quinn
    - Consider its intent and narrative approach.
    - An "interactive fiction game dealing with the subject of depression. It was developed by Zoe Quinn with the Twine engine, and was first released for the web on February 14, 2013. It was released on Steam in August 2017. The game attempts to bridge the gap in understanding between sufferers and non-sufferers of depression by allowing non-sufferers to experience the affliction through the game."
    (http://en.wikipedia.org/wiki/Depression_Quest)

  • Hair Nah (2017, web) by Momo Pixels
    - Consider its intent and it's both immediate and slow-building approach
    - Enjoy retro visuals and sounds (hello Garageband, our old friend)
    - Read this excellent article with short interview 'hair nah' is the video game version of 'don’t touch my hair'
    - "The game wonderfully captures the anxiety and frustration that dodging intrusive hands breeds. The premise is simple yet poignant: Hair Nah is 'a travel game about a black woman who is tired of people touching her hair.' Players are able to choose from a variety of destinations, including Cuba and Japan, and have to frantically move left and right to stop pesky white hands from touching their hair. There’s a 'Nah' meter that increases with each hand you avoid. The game demonstrates that traveling to different countries — where black people are often seen as exotic — can be stressful in ways white people will never experience."

  • Papers, Please (2013) by Lucas Pope
    - Consider its dystopian grind. Consider how it enlists you, as an agent of the state, to do some potentially awful things. How is that making you feel? What might you do about it?
    - Potentially relevant to contemporary debates around immigration and security, and the free flow of capital versus the exploitation and abuse of refugees and immigrants in contemporary neoliberal states.
    - "Papers, Please is a puzzle video game developed by indie game developer Lucas Pope. It focuses on the emotional toll of working as an immigration officer, deciding whom to let in and whom to exclude from entering the fictional dystopian country of Arstotzka. The game was released on August 8, 2013, for Microsoft Windows and OS X, and was released for Linux on February 12, 2017. A port for the PlayStation Vita was announced in August 2017."
    (http://en.wikipedia.org/wiki/Papers,_Please)
    - Youtube trailer for Papers, Please


  • Monument Valley (2014, plus 2017 sequel, mobile) by Ustwo Games (Ken Wong, David Fernández Huerta, Neil McFarland, etc.)
    - Consider its beautiful visual design, with obvious influences from M.C. Escher, and from Japanese prints, minimalist sculpture, architecture, and some other games...
    - Consider its serene, soothing, atmosphere
    - Consider the slow-paced, optical illusion approach to puzzle-solving adventure games
    - Consider the slowly building narrative that players must read into the game events
    - Article Monument Valley just got a surprise sequel (with spoilers for Monument Valley 2, brief interviews with creators)
    - Youtube: Monument Valley - Gameplay Walkthrough ALL Levels 1 - 10

  • Future Courses:

    You can take a major or minor, if you are interested, in Computational Arts, through the School of the Arts, Media, Performance & Design.

    If you choose to major, you pursue a Specialized Honours Bachelor of Arts in Digital Media. In your 2nd year, you would then choose a stream from the following options: Digital Media Development, Digital Media Arts, or Digital Media Game Arts.

    Instead of majoring, you could pursue the Minor in Computational Arts and Technology. This minor can be integrated with many degree programs across the university that allow Major/Minors.

    If you are interested in finding out more about Digital Media as either a Major -or- a Minor, please email Professor Don Sinclair (dws@yorku.ca) for an appointment!

    Computational Arts Courses Open to Everyone:
    (from this year's listings, which may change for next year)
    http://digital-media.ampd.yorku.ca/programs/courses/non-majors/

    See courses available for Digital Media Majors and Minors at the page of Courses for Majors and Minors from the School of the Arts, Media, Performance and Design



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In Week 12 Lab/Tutorial

  • Review the Preparation advice and general Critique tips before the the A2 learning critique.

  • A2 learning critique!

  • If you have viewed your A2 through the web using the URL/student work page, and everything works, then good.

    However, if you get a Forbidden message, or if some images (for example) are not loading (and you have triple-checked that you have uploaded them and linked/loaded them correctly in HTML), you may have permissions problems.

    Please consult fixing permissions issues with your work on the DM server. Remember, you cannot fix permissions at home, you need to do it while you are in the lab, and logged in to the lab computer with your yorkID.

  • If there is time, get additional help from your lab leader with A2 concepts, JavaScript, etc.



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To do after week 12 lab...

  • If you are in an A2 group: and have not yet Designated one or more people to submit the final A2, do so immediately, and notify your me via email as soon as possible!

  • Finish Assignment 2.
    Post it on the DM server, and check it through the link on the student work page!

  • If you have viewed your A2 through the web using the URL/student work page, and everything works, then good.

    However, if you get a Forbidden message, or if some images (for example) are not loading (and you have triple-checked that you have uploaded them and linked/loaded them correctly in HTML), you may have permissions problems.

    Please consult fixing permissions issues with your work on the DM server. Remember, you cannot fix permissions at home, you need to do it while you are in the lab, and logged in to the lab computer with your yorkID.

  • If you are handing in your A2 late, please email your lab leader to tell them not to mark your A2 yet! Once you finish your A2 and post it on the server, email them again to tell them to go ahead.

  • Remember, Monday Dec. 5th is the last day to hand in Fall term work, unless you have accommodations, or illness (in which case you must email your lab leader as soon as possible)!

  • Write and Submit your A2 Final Write-up!
    It is worth 7% of your final mark.

    See the week 12 page in the course Moodle and submit to the correct link for your lab.

  • Go forth and enjoy your HTML, CSS, and JavaScript powers! Use them for good! Learn more! Play!

  • Have a great break!



< week 11




Updated Nov. 28, 2017.


FA/DATT 1939 3.0 Making Interactive New Media Art Fall 2017
is a course offered through:
The Department of Computational Arts
The School of the Arts, Media, Performance & Design (AMPD)
York University (Toronto ON, Canada)