Topics
Papers that explore critical, philosophical and creative issues on Asian comics, animation, and digital games by drawing on the methodological and conceptual knowledge from a variety of disciplines are invited. Possible disciplines and topics may include, but are not limited to the following:
- Cultural economy, product, market and industry
- Cultural studies and cultural identity
- East Asian Studies, South Asian Studies, Asia-Pacific studies
- Anime and manga studies
- Gender studies and body
- Sociology, class and consumer cultures
- Critical theory and representation
- Human/cultural geography
- Cross-cultural comparisons
- Religious themes
- History and cultural change
- Aesthetic and creativity
- Film studies
- Fan culture and lifestyle studies
- Cyberspace and Internet world
- East and West Philosophy
- Psychology
- Localism, Globalism, Transnationalism
