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The goal of the CVR program is to take an existing assignment with "traditional" outputs (like an essay or presentation) and adapt it into a Virtual Reality (VR) deliverable, all while ensuring that student achieve the same learning outcomes.
The CVR program is intended to make assignments more engaging for students, teach them to use new technologies, and explore new ways of learning.
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Virtual Reality (VR) can be understood as an advanced form of human-computer interface that allows the user to "interact" with and become "immersed" within a computer generated or simulated environment through the use of specialized software and hardware.
VR allows users to take on new perspectives while providing the immersion necessary for embodied thinking, a key component of empathy