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Automated Student Evaluations in C (part 5)

Automated Student Evaluations in C (part 5)

screen shots for VPL "run" and "evaluate" for a successful student solution.
Screen shots for VPL "run" and "evaluate" for a successful student solution.

This is the fifth in the series of postings on automated grading in C. Here, I've modified the VPL exercise to include four possible flowcharts that the students can implement, but the particular flowchart now get assigned to the student based on the time of day. The VPL output (both "run" and "evaluate" looks like the figure on the right.

File list:

It all starts with main.c:

// main.c
#include <stdlib.h>
#include <stdio.h>
#include <locale.h>  // for UTF8
#include <math.h>

#include "unity_modified.h"  // modified for UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR -James Smith 
#include "unity_internals_modified.h" // modified for UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR -James Smith


#include "TeacherReferenceSolutions.h"
#include "StudentSolution.h"
#include <stdlib.h>
//#include <wchar.h>   // for printing characters to console...
#include <string.h>  // for searching for strings in Unix / C
//#include <windows.h> // for printing characters to console when in CLion / Windows.  Don't need in VPL / Linux.
#include <stdint.h>
#include <time.h> // for randomization.
#include "ChooseSolutionTimeOfDay.h" // to be able to time slice the day to choose a problem linked to time.


/* references:
 * file location: https://stackoverflow.com/questions/31495311/clion-c-cant-read-open-txt-file-in-project-directory
 * add these two b/c https://github.com/ThrowTheSwitch/Unity/blob/master/docs/UnityGettingStartedGuide.md
 * and https://stackoverflow.com/questions/61114392/linker-error-with-unity-c-unit-testing-framework
 * eclass example: https://eclass.yorku.ca/mod/vpl/forms/executionfiles.php?id=876284

 *
 * */


// Define the flowchart file name.
#define FLOWCHARTFILE "diagon_flowcharts.txt" // needs to be in the directory where compiling happens.
// define the six pairs of inputs for the six unit tests.
#define TEST1_INPUT1 5                      // Unit test 1 inputs
#define TEST1_INPUT2 4
#define TEST2_INPUT1 7                      // Unit test 2 inputs
#define TEST2_INPUT2 9
#define TEST3_INPUT1 100                    // Unit test 3 inputs
#define TEST3_INPUT2 52
#define TEST4_INPUT1 1                      // Unit test 4 inputs
#define TEST4_INPUT2 2
#define TEST5_INPUT1 67                     // Unit test 5 inputs
#define TEST5_INPUT2 23
#define TEST6_INPUT1 1231                   // Unit test 6 inputs
#define TEST6_INPUT2 10231

/* In a global context,
 * Define a function pointer type for functions that take two int32_t and return an int32_t
 * */
typedef int32_t (*referenceSolutions)(int32_t, int32_t);

/* - - - - - - - - - - - - - - - - - - - - - - -
 * Teacher solution array.  (to-do: customize this)
 *
 *  Add more functions in the array if there are more... and align with TeacherReferenceSoloutions.c and diagon_flowcharts.txt
 * 
 * - - - - - - - - - - - - - - - - - - - - - -  */
referenceSolutions teacherFunctions_g[] = {function1, function2, function3, function4};  // To-do: add more here.
int32_t teacherFuncIndex_g = 0;
int sizeTeacherFunctionsArray_g = 4;                                           // To-Do: update to reflect size of teacherFunctions_g

void setUp(void){
    // set stuff up here
}

void tearDown(void){
    // clean stuff up here.
}


/* ------------------------------------------------------------------
 * Start of definitions of unit tests. (six of them, currently. )
 * vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv */


/* Define Test 1: test the student function against the teacher function for inputs 5 and 3. */
void test1(){
    // The specific test types are found in unity.h
    TEST_ASSERT_EQUAL_INT32(teacherFunctions_g[teacherFuncIndex_g](TEST1_INPUT1,TEST1_INPUT2), studentMethod(TEST1_INPUT1,TEST1_INPUT2));     // expected out vs. input
}

/* Define Test 2: test the student function against the teacher function for inputs 7 and 9. */
void test2(){
    // The specific test types are found in unity.h
    TEST_ASSERT_EQUAL_INT32(teacherFunctions_g[teacherFuncIndex_g](TEST2_INPUT1,TEST2_INPUT2), studentMethod(TEST2_INPUT1,TEST2_INPUT2));     // expected out vs. input
}

/* Define Test 3: test the student function against the teacher function for inputs 100 and 52. */
void test3(){
    // The specific test types are found in unity.h
    TEST_ASSERT_EQUAL_INT32(teacherFunctions_g[teacherFuncIndex_g](TEST3_INPUT1,TEST3_INPUT2), studentMethod(TEST3_INPUT1,TEST3_INPUT2));     // expected out vs. input
}

/* Define Test 4: test the student function against the teacher function for inputs 1 and 2. */
void test4(){
    // The specific test types are found in unity.h
    TEST_ASSERT_EQUAL_INT32(teacherFunctions_g[teacherFuncIndex_g](TEST4_INPUT1,TEST4_INPUT2), studentMethod(TEST4_INPUT1,TEST4_INPUT2));     // expected out vs. input
}

/* Define Test 5: test the student function against the teacher function for inputs 67 and 23. */
void test5(){
    // The specific test types are found in unity.h
    TEST_ASSERT_EQUAL_INT32(teacherFunctions_g[teacherFuncIndex_g](TEST5_INPUT1,TEST5_INPUT2), studentMethod(TEST5_INPUT1,TEST5_INPUT2));     // expected out vs. input
}

/* Define Test 6: test the student function against the teacher function for inputs 1231 and 10231. */
void test6(){
    // The specific test types are found in unity.h
    TEST_ASSERT_EQUAL_INT32(teacherFunctions_g[teacherFuncIndex_g](TEST6_INPUT1,TEST6_INPUT2), studentMethod(TEST6_INPUT1,TEST6_INPUT2));     // expected out vs. input
}

/* ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 * End of definitions of unit tests. (six of them, currently. )
 * ------------------------------------------------------------------- */

// Run the tests...
int main(void)
{

    char *search_start_string = "% ----- start ----";
    char *search_end_string = "% ----- end ----";
    int32_t  numberOfStarts = 0;
    int32_t  numberOfEnds = 0;
    int32_t indexSpecificFlowchart = 0;
    int32_t indexFlowchartTemp = 0;
    int32_t specificFlowchartStart = 0;
    int32_t specificFlowchartEnd = 0;


    /* Windows-specific code for visualizing ascii art.  Not necessary on VPL.
     * Set console code page to UTF-8 so console knows how to  UTF8 string data
     * and Enable buffering to prevent VS from chopping up UTF-8 byte sequences
     * From //https://stackoverflow.com/questions/45575863/how-to-print-utf-8-strings-to-stdcout-on-windows */
    // Set console code page to UTF-8 so console known how to interpret string data
    //SetConsoleOutputCP(CP_UTF8);  // for windows only.
    // Enable buffering to prevent VS from chopping up UTF-8 byte sequences
    //setvbuf(stdout, NULL, _IOFBF, 1000); // for windows only.



    // load flowchart from the directory in which the compiling happens.
    FILE *file = fopen(FLOWCHARTFILE, "r");
    if (file == NULL) {
        printf("Error opening file\n");
        return 1;
    }

    fseek(file, 0, SEEK_END);
    long length = ftell(file);
    fseek(file, 0, SEEK_SET);

    char *buffer = malloc(length + 1);
    if (buffer == NULL) {
        printf("Error allocating memory\n");
        fclose(file);
        return 1;
    }


    fread(buffer, 1, length, file);
    buffer[length] = '\0';

    //printf("%s\n", buffer);

    // Find all the "starts" in the flowchart file.
    char *ptr1 = strstr(buffer, search_start_string);
    while ((ptr1 = strstr(ptr1, search_start_string)) != NULL) {
        //int index = ptr1 - buffer;
        //printf("Index of '%s': %d\n", search_start_string, index);
        ptr1 += strlen(search_start_string);
        numberOfStarts = numberOfStarts +1;
    }

    // Find all the "ends" in the flowchart file.
    char *ptr2 = strstr(buffer, search_end_string);
    while ((ptr2 = strstr(ptr2, search_end_string)) != NULL) {
    //    int index = ptr2 - buffer;
        //printf("Index of '%s': %d\n", search_end_string, index);
        ptr2 += strlen(search_end_string);
        numberOfEnds = numberOfEnds +1;

    }


    if( numberOfStarts != numberOfEnds){
        printf("****** Warning! Flowchart file is wrong.  Mismatch in start vs. end. *******");
    }


    /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
     * Make a SELECTION from among the flowcharts available.
     * Assume that there are an equivalent number of teacher solutions.
     * Choice is made from 1 to 100.
     * Teacher reference solution is an array starting at 0, so make sure to subtract the 1.
     * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
    /* Option 1: Choose a pseudo-random teacher solution. (not very random) */
    /* srand(time(NULL)); // Seed the randomization.
    indexSpecificFlowchart = ((int32_t) rand()) % numberOfStarts + 1; // Returns a pseudo-random integer between 1 and 100.
    teacherFuncIndex_g = indexSpecificFlowchart - 1; */
    //printf("Choosing Flowchart number %d @ index %d ", indexSpecificFlowchart, teacherFuncIndex_g);

    /* Option 2: Choose based on time of day. */
    indexSpecificFlowchart = chooseSolutionTimeBased(numberOfStarts,sizeTeacherFunctionsArray_g);
    teacherFuncIndex_g = indexSpecificFlowchart - 1;
    //printf("Choosing Flowchart number %d @ index %d ", indexSpecificFlowchart, teacherFuncIndex_g);





    // Find the specific start for the specific desired flowchart.
    char *ptr3 = strstr(buffer, search_start_string);
    while ((ptr3 = strstr(ptr3, search_start_string)) != NULL) {
        int index = ptr3 - buffer;
        ptr3 += strlen(search_start_string);
        indexFlowchartTemp = indexFlowchartTemp + 1;
        if (indexFlowchartTemp == indexSpecificFlowchart)
        {
            // Note: actual start needs to include the length of the start string.
            specificFlowchartStart = index + strlen(search_start_string);
            //printf("found the  START of flowchart  at %d\n", specificFlowchartStart);
        }
    }


    // Find the specific end for the specific desired flowchart.
    char *ptr4 = strstr(buffer, search_end_string);
    indexFlowchartTemp = 0; // reset it.
    while ((ptr4 = strstr(ptr4, search_end_string)) != NULL) {
        int index = ptr4 - buffer;
        ptr4 += strlen(search_end_string);
        indexFlowchartTemp = indexFlowchartTemp + 1;
        if (indexFlowchartTemp == indexSpecificFlowchart)
        {
            // Note: actual end begins BEFORE the end string.
            specificFlowchartEnd = index;
            //printf("found the END of flowchart  at %d\n", specificFlowchartEnd);
        }
    }

    setlocale(LC_ALL, "");  // for UTF8

    printf("Dear student: implement this flowchart:\n ");
   for (int i = specificFlowchartStart; i < specificFlowchartEnd; i++) {
        printf("%c", buffer[i]);
    }

    printf("------------ end of flowchart ------------\n");
    printf("\n"); 
    /* run the unit tests */


    /* ---------------------------------------------
     * Start: Run all of the unit tests (six right now)
     * vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv */
     
    printf("Multiple tests underway...\n");
    UNITY_BEGIN();
    RUN_TEST(test1);
    RUN_TEST(test2);
    RUN_TEST(test3);
    RUN_TEST(test4);
    RUN_TEST(test5);
    RUN_TEST(test6);
    /* add more RUN_TEST()s, as needed */

    /* ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     * End of running the unit tests. (six of them, currently. )
     * ------------------------------------------------------------------- */

    // wrap up and close down the file.

    free(buffer);
    fclose(file);

    // wrap up the unity testing...
    return UNITY_END();
}


The four teacher functions can be expanded to include many more. They're all stored in an array of function pointers here. As they are global, it may be worthwhile changing their names before deploying this exercise to students to prevent them from directly accessing them within their solutions. There are currently four in here, but you can add more. The teacher solutions that feed this array are defined in TeacherReferenceSolutions.c:

// TeacherReferenceSolutions.c

#include "TeacherReferenceSolutions.h"

int function1(int s, int t) {

/* s and t are inputs */
    int a = 0;

    int i = 1;


    while (i < 10) {

        if (s >= 0) {

            if (t < 10) {
                a = a + 2;
            } else if (t < 20) {
                a = a + 4;
            } else {
                a = a + 5;
            }
        } else {

            if (t < 5) {
                a = a + 3;
            } else if (t < 10) {
                a = a + 2;
            } else {
                a = a + 1;
            }

        }


        i = i + 1;

    }


    return a;
}

int function2(int s, int t) {

/* s and t are inputs */

    int a = 0;

    int i = 1;

    while(i < 5)
    {

        if(s <= 10){

            if(t < 5)
            {
                a = a+1;
            }
            else if(t < 10)
            {
                a = a+5;
            }
            else
            {
                a = a+2;
            }
        }
        else{

            if(t > 20)
            {
                a = a+32;
            }
            else if(t > 13)
            {
                a = a+20;
            }
            else
            {
                a = a+11;
            }

        }


        i = i+1;

    }

    return a;    }

int function3(int s, int t) {
    int a = 0;

    int i = 1;

    while(i < 10)
    {

        if(s <= 5){

            if(t < 2)
            {
                a = a+3;
            }
            else if(t < 8)
            {
                a = a+2;
            }
            else
            {
                a = a+1;
            }
        }
        else{

            if(t > 10)
            {
                a = a+3;
            }
            else if(t > 5)
            {
                a = a+2;
            }
            else
            {
                a = a+1;
            }

        }


        i = i+1;

    }



    return a;
}

int function4(int s, int t) {
/* s and t are inputs */
    int a = 0;

    int i = 1;

    while(i < 2)
    {

        if(s == 10){

            if(t > 5)
            {
                a = a+0;
            }
            else if(t > 2)
            {
                a = a+2;
            }
            else
            {
                a = a+4;
            }
        }
        else{

            if(t > 5)
            {
                a = a+32;
            }
            else if(t > 1)
            {
                a = a+20;
            }
            else
            {
                a = a+11;
            }

        }


        i = i+1;

    }

    return a;    }


// Define a function pointer type for functions that take two ints and return an int
//typedef int32_t (*referenceSolutions)(int32_t, int32_t);
// Create an array of function pointers
//referenceSolutions teacherFunctions[] = {function1, function2, function3, function4};

and the header file, TeacherReferenceSolutions.h, is really simple:

// TeacherReferenceSolutions.h
#ifndef EXAMPLEFLOWCHART1_TEACHERREFERENCESOLUTIONS_H
#define EXAMPLEFLOWCHART1_TEACHERREFERENCESOLUTIONS_H

#include <stdint.h>

int function1(int s, int t);
int function2(int s, int t);
int function3(int s, int t);
int function4(int s, int t);

// Define a function pointer type for functions that take two ints and return an int
typedef int32_t (*referenceSolutions)(int32_t, int32_t);

#endif //EXAMPLEFLOWCHART1_TEACHERREFERENCESOLUTIONS_H

Now, this version of the exercise chooses the flowchart and reference solution based on the time of day. In the future, it would be interesting to tie this in to other characteristics, like the student's ID. Here is the time of day file, ChooseSolutionTimeOfDay.c:

// ChooseSolutionTimeOfDay.c
#include <stdio.h>
#include <time.h>
#include <stdint.h>
#include <math.h>

/* ------------------------------------------------------------------
 * chooseSolutionTimeBased()
 * 
 * Slice all the minutes of the day into equal parts, from 00:00 to 24:00.
 * Base the slices on the two input variables, which should be identical.
 * Use this to vary exercises delivered to students based on the time of day that they 
 * choose to do the exercise.
 *
 * This could be used for a lab test or for a VPL activity.
 * 
 * James Smith; Aug. 2023.
 * ------------------------------------------------------------------- */
int chooseSolutionTimeBased(int numSolutions, int sizeSolutionArray){

    int totalBands = numSolutions;
	float maxDayMinutes = (24*60); // 1440 minutes per day.
 	int bandNumber =0;
	int32_t currentMinutes = 0;
	int32_t currentBandStartMinute = 0;
	int32_t currentBandEndMinute = 0;
	int displayHour = 0;
	int displayMinute = 0;
	
	time_t t = time(NULL);
	struct tm theTime= *localtime(&t);

    if(numSolutions != sizeSolutionArray){
         printf("----------------------");
        printf("There's a problem (chooseSolutionTimeBased()).\n");
        printf("The number of solutions (e.g. flowcharts from file) is not the same\n");
        printf("as the number of teacher solutions in the array.");
        printf("----------------------");
    }

    /* What time is it, during the day?  Count in terms of minutes. */
	currentMinutes = 60*((int32_t)theTime.tm_hour)+(int32_t)theTime.tm_min;
	printf("Current time: %02d:%02d \n", theTime.tm_hour, theTime.tm_min);
    //printf("Current time: %02d:%02d (in minutes: %d min.)\n", theTime.tm_hour, theTime.tm_min, currentMinutes);
	//printf("Current minutes: %d @ %d:%02d\n", currentMinutes,  theTime.tm_hour, theTime.tm_min);

    
    /* Choose the time band during the day.  
	 * Band value starts at 1.
	 */
	bandNumber = (int)ceil(totalBands*(currentMinutes/maxDayMinutes));
	// Bound the band selection values (max and min)
	if(bandNumber <= 0){
		bandNumber = 1;			 // do not let it go to zero or less.
	}
	if(bandNumber >= totalBands){
		bandNumber = totalBands; // cap it at max possible.
	}
	//printf("Band number %d of a total of %d bands.\n", bandNumber, totalBands);
		//bandNumber = 2;
//	printf("debug: Ratio: %f\n", (currentMinutes/maxDayMinutes));
//	printf("debug: total*(current/max): %f\n", 4*(currentMinutes/maxDayMinutes));
//	printf("debug: Ratio: %f\n", (currentMinutes/maxDayMinutes));
//	printf("debug: total*(current/max): %f\n", totalBands*(currentMinutes/maxDayMinutes));
//	printf("debug: (ceil) total*(current/max): %d\n", (int)ceil(totalBands*(currentMinutes/maxDayMinutes)));

	
	currentBandStartMinute = (int32_t)(round( (bandNumber-1) * maxDayMinutes / totalBands     ));
	currentBandEndMinute = (int32_t)(round( bandNumber * maxDayMinutes / totalBands     ));


	// Break down Current Time into hour and minute.  Watch for 00:00 exception.
	if (currentMinutes > 0){
		displayMinute = (int)(((int)currentMinutes)%((int)60));
		displayHour = (int)(currentMinutes/60);
	}
	else
	{
		displayMinute = 0;
		displayHour = 0;
	}

	//printf("Current time: %d (minutes) (%02d:%02d)\n", currentMinutes, displayHour, displayMinute);
	
	
	
	// Break down Start Time into hour and minute.  Watch for 00:00 exception.
	if (currentBandStartMinute > 0){
		displayMinute = (int)(((int)currentBandStartMinute)%((int)60));
		displayHour = (int)(currentBandStartMinute/60);
	}
	else
	{
		displayMinute = 0;
		displayHour = 0;
	}

	//printf("Start time: %d (minutes) (%02d:%02d)\n", currentBandStartMinute, displayHour, displayMinute);
	printf("Exercise Start time: %02d:%02d\n", displayHour, displayMinute);

	
	// Break down End Time into hour and minute.  Watch for 00:00 exception.
	if (currentBandEndMinute > 0){
		displayMinute = (int)(((int)(currentBandEndMinute))%((int)60));
		displayHour = (int)((currentBandEndMinute)/60);
	}
	else
	{
		displayMinute = 0;
		displayHour = 0;
	}

	//printf("End time: %d (minutes) (%02d:%02d)\n", currentBandEndMinute, displayHour, displayMinute);
	printf("Exercise End time: %02d:%02d\n",  displayHour, displayMinute);

    if((bandNumber > numSolutions) | (bandNumber > sizeSolutionArray) ){
         printf("----------------------");
        printf("There's a problem (chooseSolutionTimeBased()).\n");
        printf("The number of time slices  is greater than\n");
        printf("the number of solutions or teacher array size.");
        printf("----------------------");
    }
    
    if(bandNumber <= 0){
             printf("----------------------");
        printf("There's a problem (chooseSolutionTimeBased()).\n");
        printf("The number of time slices  is less than or equal to 0.\n");
        printf("----------------------");
    }
    
    return bandNumber;

}

and the header file, ChooseSolutionTimeOfDay.h:

// ChooseSolutionTimeOfDay.h
int chooseSolutionTimeBased(int,int);

Next is the template for the student solution, StudentSolution.c, saved to the "requested files" section of VPL:

// "blank" template provided to student of StudentSolution.c
// in the "requested files" section of VPL.
#include "StudentSolution.h"
#include <stdint.h>

int studentMethod(int s, int t) {
    int a = 0;

    int i = 1;

   /* write your solution here */

    return a;    
    
}

And an example of a working student solution, StudentSolution.c,(effectively copied, for this example, from one of the teacher solutions):

// filled in StudentSolution.c (working version)
// would be filled in by student in the "edit" tab, for instance.
#include "StudentSolution.h"
#include <stdint.h>

int studentMethod(int s, int t) {


/* s and t are inputs */

    int a = 0;

    int i = 1;

    while(i < 5)
    {

        if(s <= 10){

            if(t < 5)
            {
                a = a+1;
            }
            else if(t < 10)
            {
                a = a+5;
            }
            else
            {
                a = a+2;
            }
        }
        else{

            if(t > 20)
            {
                a = a+32;
            }
            else if(t > 13)
            {
                a = a+20;
            }
            else
            {
                a = a+11;
            }

        }


        i = i+1;

    }

    return a;    }

Next is the flowchart ascii art file, diagon_flowcharts.txt. It corresponds to the teacher's reference coded solutions in the file TeacherReferenceSolutions.c. These ascii art entries, which are flowcharts here, but could be equations, etc., are used to inform the student of the type of solution desired:

% diagon_flowcharts.txt
% first
% ----- start ----
       ┌─────┐
       │START│
       └──┬──┘
       ┌──▽──┐
       │a = 0│
       └──┬──┘
        ┌─▽─┐
        │i=1│
        └─┬─┘
          ▽___
         ╱    ╲
    ____╱ i<10 ╲____________________________________________________
   │ no ╲      ╱                                                    │
   │     ╲____╱                                                     │
   │       │yes                                                     │
   │     __▽___                        ______                       │
   │    ╱      ╲                      ╱      ╲            ┌───────┐ │
   │   ╱ s >= 0 ╲____________________╱ t < 10 ╲___________│a = a+2│ │
   │   ╲        ╱yes                 ╲        ╱yes        └───┬───┘ │
   │    ╲______╱                      ╲______╱                │     │
   │       │no                           │no                  │     │
   │     __▽__                          _▽__                  │     │
   │    ╱     ╲             ┌───────┐  ╱    ╲    ┌───────┐    │     │
   │   ╱ t < 5 ╲____________│a = a+3│ ╱ t<20 ╲___│a = a+4│    │     │
   │   ╲       ╱yes         └───┬───┘ ╲      ╱yes└───┬───┘    │     │
   │    ╲_____╱                 │      ╲____╱        │        │     │
   │       │no                  │        │no         │        │     │
   │      _▽__                  │    ┌───▽───┐       │        │     │
   │     ╱    ╲    ┌───────┐    │    │a = a+5│       │        │     │
   │    ╱ t<10 ╲___│a = a+2│    │    └───┬───┘       │        │     │
   │    ╲      ╱yes└───┬───┘    │        │           │        │     │
   │     ╲____╱        │        │        │           │        │     │
   │       │no         │        │        │           │        │     │
   │   ┌───▽───┐       │        │        │           │        │     │
   │   │a = a+1│       │        │        │           │        │     │
   │   └───┬───┘       │        │        │           │        │     │
   │       └───────────┴─┬──────┴────────┴───────────┴────────┘     │
   │                 ┌───▽───┐                                      │
   │                 │i = i+1│                                      │
   │                 └───┬───┘                                      │
   │                     └──────────────────────────────────────────┘
 ┌─▽─┐
 │END│
 └───┘
% ----- end ----
% second
% ----- start ----
       ┌─────┐
       │START│
       └──┬──┘
       ┌──▽──┐
       │a = 0│
       └──┬──┘
       ┌──▽──┐
       │i = 1│
       └──┬──┘
         _▽___
        ╱     ╲
   ____╱ i < 5 ╲________________________________________________________
  │ no ╲       ╱                                                        │
  │     ╲_____╱                                                         │
  │        │yes                                                         │
  │     ___▽___                           _____                         │
  │    ╱       ╲                         ╱     ╲              ┌───────┐ │
  │   ╱ s <= 10 ╲_______________________╱ t < 5 ╲_____________│a = a+1│ │
  │   ╲         ╱yes                    ╲       ╱yes          └───┬───┘ │
  │    ╲_______╱                         ╲_____╱                  │     │
  │        │no                              │no                   │     │
  │      __▽___                           __▽___                  │     │
  │     ╱      ╲              ┌────────┐ ╱      ╲    ┌───────┐    │     │
  │    ╱ t > 20 ╲_____________│a = a+32│╱ t < 10 ╲___│a = a+5│    │     │
  │    ╲        ╱yes          └────┬───┘╲        ╱yes└───┬───┘    │     │
  │     ╲______╱                   │     ╲______╱        │        │     │
  │        │no                     │        │no          │        │     │
  │      __▽___                    │    ┌───▽───┐        │        │     │
  │     ╱      ╲    ┌────────┐     │    │a = a+2│        │        │     │
  │    ╱ t > 13 ╲___│a = a+20│     │    └───┬───┘        │        │     │
  │    ╲        ╱yes└────┬───┘     │        │            │        │     │
  │     ╲______╱         │         │        │            │        │     │
  │        │no           │         │        │            │        │     │
  │   ┌────▽───┐         │         │        │            │        │     │
  │   │a = a+11│         │         │        │            │        │     │
  │   └────┬───┘         │         │        │            │        │     │
  │        └─────────────┴┬────────┴────────┴────────────┴────────┘     │
  │                   ┌───▽───┐                                         │
  │                   │i = i+1│                                         │
  │                   └───┬───┘                                         │
  │                       └─────────────────────────────────────────────┘
┌─▽─┐
│END│
└───┘
% ----- end ----
% third
% ----- start ----
       ┌─────┐
       │START│
       └──┬──┘
       ┌──▽──┐
       │a = 0│
       └──┬──┘
       ┌──▽──┐
       │i = 1│
       └──┬──┘
         _▽____
        ╱      ╲
   ____╱ i < 10 ╲___________________________________________________
  │ no ╲        ╱                                                   │
  │     ╲______╱                                                    │
  │        │yes                                                     │
  │      __▽___                        _____                        │
  │     ╱      ╲                      ╱     ╲             ┌───────┐ │
  │    ╱ s <= 5 ╲____________________╱ t < 2 ╲____________│a = a+3│ │
  │    ╲        ╱yes                 ╲       ╱yes         └───┬───┘ │
  │     ╲______╱                      ╲_____╱                 │     │
  │        │no                           │no                  │     │
  │      __▽___                        __▽__                  │     │
  │     ╱      ╲            ┌───────┐ ╱     ╲    ┌───────┐    │     │
  │    ╱ t > 10 ╲___________│a = a+3│╱ t < 8 ╲___│a = a+2│    │     │
  │    ╲        ╱yes        └───┬───┘╲       ╱yes└───┬───┘    │     │
  │     ╲______╱                │     ╲_____╱        │        │     │
  │        │no                  │        │no         │        │     │
  │      __▽__                  │    ┌───▽───┐       │        │     │
  │     ╱     ╲    ┌───────┐    │    │a = a+1│       │        │     │
  │    ╱ t > 5 ╲___│a = a+2│    │    └───┬───┘       │        │     │
  │    ╲       ╱yes└───┬───┘    │        │           │        │     │
  │     ╲_____╱        │        │        │           │        │     │
  │        │no         │        │        │           │        │     │
  │    ┌───▽───┐       │        │        │           │        │     │
  │    │a = a+1│       │        │        │           │        │     │
  │    └───┬───┘       │        │        │           │        │     │
  │        └───────────┴─┬──────┴────────┴───────────┴────────┘     │
  │                  ┌───▽───┐                                      │
  │                  │i = i+1│                                      │
  │                  └───┬───┘                                      │
  │                      └──────────────────────────────────────────┘
┌─▽─┐
│END│
└───┘
% ----- end ----
% fourth
% ----- start ----
       ┌─────┐
       │START│
       └──┬──┘
       ┌──▽──┐
       │a = 0│
       └──┬──┘
       ┌──▽──┐
       │i = 1│
       └──┬──┘
         _▽___
        ╱     ╲
   ____╱ i < 2 ╲______________________________________________________
  │ no ╲       ╱                                                      │
  │     ╲_____╱                                                       │
  │        │yes                                                       │
  │     ___▽___                          _____                        │
  │    ╱       ╲                        ╱     ╲             ┌───────┐ │
  │   ╱ s == 10 ╲______________________╱ t > 5 ╲____________│a = a+0│ │
  │   ╲         ╱yes                   ╲       ╱yes         └───┬───┘ │
  │    ╲_______╱                        ╲_____╱                 │     │
  │        │no                             │no                  │     │
  │      __▽__                           __▽__                  │     │
  │     ╱     ╲              ┌────────┐ ╱     ╲    ┌───────┐    │     │
  │    ╱ t > 5 ╲_____________│a = a+32│╱ t > 2 ╲___│a = a+2│    │     │
  │    ╲       ╱yes          └────┬───┘╲       ╱yes└───┬───┘    │     │
  │     ╲_____╱                   │     ╲_____╱        │        │     │
  │        │no                    │        │no         │        │     │
  │      __▽__                    │    ┌───▽───┐       │        │     │
  │     ╱     ╲    ┌────────┐     │    │a = a+4│       │        │     │
  │    ╱ t > 1 ╲___│a = a+20│     │    └───┬───┘       │        │     │
  │    ╲       ╱yes└────┬───┘     │        │           │        │     │
  │     ╲_____╱         │         │        │           │        │     │
  │        │no          │         │        │           │        │     │
  │   ┌────▽───┐        │         │        │           │        │     │
  │   │a = a+11│        │         │        │           │        │     │
  │   └────┬───┘        │         │        │           │        │     │
  │        └────────────┴─┬───────┴────────┴───────────┴────────┘     │
  │                   ┌───▽───┐                                       │
  │                   │i = i+1│                                       │
  │                   └───┬───┘                                       │
  │                       └───────────────────────────────────────────┘
┌─▽─┐
│END│
└───┘
% ----- end ----

Next, are the two VPL bash files, run and evaluate. We start with the file that is responsible for allowing students to view the desired flowchart and to practice their solution, vpl_run.sh:

#!/bin/bash
#
# vpl_run.sh script 
# Here, a student function is called by a main function.
# The output of the student function is tested against an expected output string.
# 
# James Andrew Smith; drsmith@yorku.ca July 2021 (updated August 2023)
# Based on example by D. Thiebaut at Smith College
# http://www.science.smith.edu/dftwiki/index.php/Tutorial:_Moodle_VPL_--_Testing_a_C_Program
# now at
# https://web.archive.org/web/20190208191644/http://www.science.smith.edu/dftwiki/index.php/Tutorial:_Moodle_VPL_--_Testing_a_C_Program
#
# August 2023 update: removed the SED whitespace processing as (1) it messes with
# the ASCII art from the flowchart and (2) it's not necessary with the intoduction
# of the Unity unit tester.
# -----------------------------------------------------------------


cat > vpl_execution <<EEOOFF
#!/bin/bash

# the number of times we need to see a unit test pass.
NUM_PASSES=6    # TO-DO : update this (in vpl_run and _evalute) to correspond to main.c unit test number.

# output file from execution of the main program
OUTFILE="user.out"

# Variables (don't add whitespace)
studentProgram=studentTemplate
teacherProgram=main
#compiledProgram=alltogether
maxGrade=1
minGrade=0
consolationGrade=0
 
# Set the minimum grade.  (slashes due to this script writing vpl_executable)
grade=\$( expr \$minGrade )

# --- program tested (no extension) ---
# include math library (-lm) after name of c files.
gcc -Wall *.c -lm -o a.out  

# Run the executable and output to a file.
./a.out  &> \$OUTFILE

# If the file contains the string "PASS" a certain number of times (set above)
# but also check to see that "FAIL" is not returned.
if [ \$(grep -o "PASS" \$OUTFILE | wc -l) -eq \$NUM_PASSES ]; then
    # Check if the file does not contain the string "FAIL"
    if ! grep -q "FAIL" \$OUTFILE; then
        echo "The test on your code succeeded."
    else
        echo "The test on your code did _not_ succeed."
    fi
else
    echo "The test on your code did _not_ succeed."
fi

echo "***********************"
echo "The test on the student's code returned the following message:"
cat \$OUTFILE
echo "***********************"

echo "***********************"
echo "No grade has been saved."
echo "Use the evaluation button for grading."
echo "***********************"

EEOOFF

 
chmod +x vpl_execution

and the evaluation script, vpl_evaluate.sh, which submits a grade to eClass/Moodle as a result of this script (in this case 0 for fail and 1 for pass):

#!/bin/bash
#
# vpl_evaluate.sh script 
# Here, a student function is called by a main function.
# The output of the student function is tested against an expected output string.
# 
# James Andrew Smith; drsmith@yorku.ca July 2021 (updated August 2023)
# Based on example by D. Thiebaut at Smith College
# http://www.science.smith.edu/dftwiki/index.php/Tutorial:_Moodle_VPL_--_Testing_a_C_Program
# now at
# https://web.archive.org/web/20190208191644/http://www.science.smith.edu/dftwiki/index.php/Tutorial:_Moodle_VPL_--_Testing_a_C_Program
# Updated Aug 11, 2023 to do a grep search for "PASS"
# -----------------------------------------------------------------


cat > vpl_execution <<EEOOFF
#!/bin/bash

# the number of times we need to see a unit test pass.
NUM_PASSES=6    # TO-DO : update this (in vpl_run and _evalute) to correspond to main.c unit test number.

# output file from execution of the main program
OUTFILE="user.out"

# Variables (don't add whitespace)
studentProgram=studentTemplate
teacherProgram=main
#compiledProgram=alltogether
maxGrade=1							# Maximum grade is set here. (uploaded to eClass)
minGrade=0
consolationGrade=0
 
# Set the minimum grade.  (slashes due to this script writing vpl_executable)
grade=\$( expr \$minGrade )

# --- program tested (no extension) ---
# include math library (-lm) after name of c files.
gcc -Wall *.c -lm -o a.out  

# Run the executable and output to a file.
./a.out  &> \$OUTFILE


# If the file contains the string "PASS" a certain number of times (set above)
# but also check to see that "FAIL" is not returned.
if [ \$(grep -o "PASS" \$OUTFILE | wc -l) -eq \$NUM_PASSES ]; then
    # Check if the file does not contain the string "FAIL"
    if ! grep -q "FAIL" \$OUTFILE; then
      echo "Comment :=>>- Congratulations: your function is CORRECT."
      echo "Comment :=>> -----------------"
      echo "Comment :=>>- The result of the testing program, with the student function included:"
      echo "<|--"
      cat user.out
      echo ""
      echo "--|>"
      grade=\$( expr \$maxGrade )
    else
      echo "Comment :=>>- Your program is NOT correct. Fix it."
      echo "Comment :=>> ---------------"
      echo "Comment :=>>- The result of the testing program, with the student function included:"
      echo "Comment :=>> ---------------"
      echo "<|--"
      cat user.out
      grade=\$( expr \$minGrade )
    fi
else
      echo "Comment :=>>- Your program is NOT correct. Fix it."
      echo "Comment :=>> ---------------"
      echo "Comment :=>>- The result of the testing program, with the student function included:"
      echo "Comment :=>> ---------------"
      echo "<|--"
      cat user.out
      grade=\$( expr \$minGrade )
fi
   

# Send the grade to eClass via a special-formatted comment.
echo "The following grade is being sent to eClass: \$grade"
echo "Grade :=>> \$grade"

EEOOFF

 
chmod +x vpl_execution

Finally, we have the three files from ThrowTheSwitch's Unity unit tester project, modified slightly to provide feedback that is customized for our students through VPL. Internally, I'm using a preprocessor define to select this modification (#define UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR) We start with unity_modified.c:

/* unity_modified.c =========================================================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
============================================================================ */

#include "unity_modified.h"  // new version of unity.h b/c of UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR 
#include <stddef.h>

#ifdef AVR
#include <avr/pgmspace.h>
#else
#define PROGMEM
#endif

/* If omitted from header, declare overrideable prototypes here so they're ready for use */
#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
void UNITY_OUTPUT_CHAR(int);
#endif

/* Helpful macros for us to use here in Assert functions */
#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) TEST_ABORT()

struct UNITY_STORAGE_T Unity;

#ifdef UNITY_OUTPUT_COLOR
const char PROGMEM UnityStrOk[]                            = "\033[42mOK\033[00m";
const char PROGMEM UnityStrPass[]                          = "\033[42mPASS\033[00m";
const char PROGMEM UnityStrFail[]                          = "\033[41mFAIL\033[00m";
const char PROGMEM UnityStrIgnore[]                        = "\033[43mIGNORE\033[00m";
#else
const char PROGMEM UnityStrOk[]                            = "OK";
const char PROGMEM UnityStrPass[]                          = "PASS";
const char PROGMEM UnityStrFail[]                          = "FAIL";
const char PROGMEM UnityStrIgnore[]                        = "IGNORE";
#endif
static const char PROGMEM UnityStrNull[]                   = "NULL";
static const char PROGMEM UnityStrSpacer[]                 = ". ";
static const char PROGMEM UnityStrExpected[]               = " Expected ";
#ifdef UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR
  	// replace "was" with " but got "
  	static const char PROGMEM UnityStrWas[]                    = " but got "; // hack.  Modified by James Smith for VPL.
#else
    // keep original
    static const char PROGMEM UnityStrWas[]                    = " Was ";  // hack.  Modified by James Smith for VPL
#endif
static const char PROGMEM UnityStrGt[]                     = " to be greater than ";
static const char PROGMEM UnityStrLt[]                     = " to be less than ";
static const char PROGMEM UnityStrOrEqual[]                = "or equal to ";
static const char PROGMEM UnityStrNotEqual[]               = " to be not equal to ";
static const char PROGMEM UnityStrElement[]                = " Element ";
static const char PROGMEM UnityStrByte[]                   = " Byte ";
static const char PROGMEM UnityStrMemory[]                 = " Memory Mismatch.";
static const char PROGMEM UnityStrDelta[]                  = " Values Not Within Delta ";
static const char PROGMEM UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
static const char PROGMEM UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
#ifndef UNITY_EXCLUDE_FLOAT
static const char PROGMEM UnityStrNot[]                    = "Not ";
static const char PROGMEM UnityStrInf[]                    = "Infinity";
static const char PROGMEM UnityStrNegInf[]                 = "Negative Infinity";
static const char PROGMEM UnityStrNaN[]                    = "NaN";
static const char PROGMEM UnityStrDet[]                    = "Determinate";
static const char PROGMEM UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
#endif
const char PROGMEM UnityStrErrShorthand[]                  = "Unity Shorthand Support Disabled";
const char PROGMEM UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
const char PROGMEM UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
const char PROGMEM UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
static const char PROGMEM UnityStrBreaker[]                = "-----------------------";
static const char PROGMEM UnityStrResultsTests[]           = " Tests ";
static const char PROGMEM UnityStrResultsFailures[]        = " Failures ";
static const char PROGMEM UnityStrResultsIgnored[]         = " Ignored ";
#ifndef UNITY_EXCLUDE_DETAILS
static const char PROGMEM UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
static const char PROGMEM UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
#endif
/*-----------------------------------------------
 * Pretty Printers & Test Result Output Handlers
 *-----------------------------------------------*/

/*-----------------------------------------------*/
/* Local helper function to print characters. */
static void UnityPrintChar(const char* pch)
{
    /* printable characters plus CR & LF are printed */
    if ((*pch <= 126) && (*pch >= 32))
    {
        UNITY_OUTPUT_CHAR(*pch);
    }
    /* write escaped carriage returns */
    else if (*pch == 13)
    {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('r');
    }
    /* write escaped line feeds */
    else if (*pch == 10)
    {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('n');
    }
    /* unprintable characters are shown as codes */
    else
    {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('x');
        UnityPrintNumberHex((UNITY_UINT)*pch, 2);
    }
}

/*-----------------------------------------------*/
/* Local helper function to print ANSI escape strings e.g. "\033[42m". */
#ifdef UNITY_OUTPUT_COLOR
static UNITY_UINT UnityPrintAnsiEscapeString(const char* string)
{
    const char* pch = string;
    UNITY_UINT count = 0;

    while (*pch && (*pch != 'm'))
    {
        UNITY_OUTPUT_CHAR(*pch);
        pch++;
        count++;
    }
    UNITY_OUTPUT_CHAR('m');
    count++;

    return count;
}
#endif

/*-----------------------------------------------*/
void UnityPrint(const char* string)
{
    const char* pch = string;

    if (pch != NULL)
    {
        while (*pch)
        {
#ifdef UNITY_OUTPUT_COLOR
            /* print ANSI escape code */
            if ((*pch == 27) && (*(pch + 1) == '['))
            {
                pch += UnityPrintAnsiEscapeString(pch);
                continue;
            }
#endif
            UnityPrintChar(pch);
            pch++;
        }
    }
}
/*-----------------------------------------------*/
void UnityPrintLen(const char* string, const UNITY_UINT32 length)
{
    const char* pch = string;

    if (pch != NULL)
    {
        while (*pch && ((UNITY_UINT32)(pch - string) < length))
        {
            /* printable characters plus CR & LF are printed */
            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
            /* write escaped carriage returns */
            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
            /* write escaped line feeds */
            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
            /* unprintable characters are shown as codes */
            else
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('x');
                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
            }
            pch++;
        }
    }
}

/*-----------------------------------------------*/
void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
{
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        if (style == UNITY_DISPLAY_STYLE_CHAR)
        {
            /* printable characters plus CR & LF are printed */
            UNITY_OUTPUT_CHAR('\'');
            if ((number <= 126) && (number >= 32))
            {
                UNITY_OUTPUT_CHAR((int)number);
            }
            /* write escaped carriage returns */
            else if (number == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
            /* write escaped line feeds */
            else if (number == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
            /* unprintable characters are shown as codes */
            else
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('x');
                UnityPrintNumberHex((UNITY_UINT)number, 2);
            }
            UNITY_OUTPUT_CHAR('\'');
        }
        else
        {
            UnityPrintNumber(number);
        }
    }
    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
    {
        UnityPrintNumberUnsigned((UNITY_UINT)number);
    }
    else
    {
        UNITY_OUTPUT_CHAR('0');
        UNITY_OUTPUT_CHAR('x');
        UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
    }
}

/*-----------------------------------------------*/
void UnityPrintNumber(const UNITY_INT number_to_print)
{
    UNITY_UINT number = (UNITY_UINT)number_to_print;

    if (number_to_print < 0)
    {
        /* A negative number, including MIN negative */
        UNITY_OUTPUT_CHAR('-');
        number = (~number) + 1;
    }
    UnityPrintNumberUnsigned(number);
}

/*-----------------------------------------------
 * basically do an itoa using as little ram as possible */
void UnityPrintNumberUnsigned(const UNITY_UINT number)
{
    UNITY_UINT divisor = 1;

    /* figure out initial divisor */
    while (number / divisor > 9)
    {
        divisor *= 10;
    }

    /* now mod and print, then divide divisor */
    do
    {
        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
        divisor /= 10;
    } while (divisor > 0);
}

/*-----------------------------------------------*/
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
{
    int nibble;
    char nibbles = nibbles_to_print;

    if ((unsigned)nibbles > UNITY_MAX_NIBBLES)
    {
        nibbles = UNITY_MAX_NIBBLES;
    }

    while (nibbles > 0)
    {
        nibbles--;
        nibble = (int)(number >> (nibbles * 4)) & 0x0F;
        if (nibble <= 9)
        {
            UNITY_OUTPUT_CHAR((char)('0' + nibble));
        }
        else
        {
            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
        }
    }
}

/*-----------------------------------------------*/
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
{
    UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
    UNITY_INT32 i;

    for (i = 0; i < UNITY_INT_WIDTH; i++)
    {
        if (current_bit & mask)
        {
            if (current_bit & number)
            {
                UNITY_OUTPUT_CHAR('1');
            }
            else
            {
                UNITY_OUTPUT_CHAR('0');
            }
        }
        else
        {
            UNITY_OUTPUT_CHAR('X');
        }
        current_bit = current_bit >> 1;
    }
}

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
/*
 * This function prints a floating-point value in a format similar to
 * printf("%.7g") on a single-precision machine or printf("%.9g") on a
 * double-precision machine.  The 7th digit won't always be totally correct
 * in single-precision operation (for that level of accuracy, a more
 * complicated algorithm would be needed).
 */
void UnityPrintFloat(const UNITY_DOUBLE input_number)
{
#ifdef UNITY_INCLUDE_DOUBLE
    static const int sig_digits = 9;
    static const UNITY_INT32 min_scaled = 100000000;
    static const UNITY_INT32 max_scaled = 1000000000;
#else
    static const int sig_digits = 7;
    static const UNITY_INT32 min_scaled = 1000000;
    static const UNITY_INT32 max_scaled = 10000000;
#endif

    UNITY_DOUBLE number = input_number;

    /* print minus sign (does not handle negative zero) */
    if (number < 0.0f)
    {
        UNITY_OUTPUT_CHAR('-');
        number = -number;
    }

    /* handle zero, NaN, and +/- infinity */
    if (number == 0.0f)
    {
        UnityPrint("0");
    }
    else if (isnan(number))
    {
        UnityPrint("nan");
    }
    else if (isinf(number))
    {
        UnityPrint("inf");
    }
    else
    {
        UNITY_INT32 n_int = 0, n;
        int exponent = 0;
        int decimals, digits;
        char buf[16] = {0};

        /*
         * Scale up or down by powers of 10.  To minimize rounding error,
         * start with a factor/divisor of 10^10, which is the largest
         * power of 10 that can be represented exactly.  Finally, compute
         * (exactly) the remaining power of 10 and perform one more
         * multiplication or division.
         */
        if (number < 1.0f)
        {
            UNITY_DOUBLE factor = 1.0f;

            while (number < (UNITY_DOUBLE)max_scaled / 1e10f)  { number *= 1e10f; exponent -= 10; }
            while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; }

            number *= factor;
        }
        else if (number > (UNITY_DOUBLE)max_scaled)
        {
            UNITY_DOUBLE divisor = 1.0f;

            while (number > (UNITY_DOUBLE)min_scaled * 1e10f)   { number  /= 1e10f; exponent += 10; }
            while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; }

            number /= divisor;
        }
        else
        {
            /*
             * In this range, we can split off the integer part before
             * doing any multiplications.  This reduces rounding error by
             * freeing up significant bits in the fractional part.
             */
            UNITY_DOUBLE factor = 1.0f;
            n_int = (UNITY_INT32)number;
            number -= (UNITY_DOUBLE)n_int;

            while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; }

            number *= factor;
        }

        /* round to nearest integer */
        n = ((UNITY_INT32)(number + number) + 1) / 2;

#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
        /* round to even if exactly between two integers */
        if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f))
            n--;
#endif

        n += n_int;

        if (n >= max_scaled)
        {
            n = min_scaled;
            exponent++;
        }

        /* determine where to place decimal point */
        decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
        exponent += decimals;

        /* truncate trailing zeroes after decimal point */
        while ((decimals > 0) && ((n % 10) == 0))
        {
            n /= 10;
            decimals--;
        }

        /* build up buffer in reverse order */
        digits = 0;
        while ((n != 0) || (digits <= decimals))
        {
            buf[digits++] = (char)('0' + n % 10);
            n /= 10;
        }
        while (digits > 0)
        {
            if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); }
            UNITY_OUTPUT_CHAR(buf[--digits]);
        }

        /* print exponent if needed */
        if (exponent != 0)
        {
            UNITY_OUTPUT_CHAR('e');

            if (exponent < 0)
            {
                UNITY_OUTPUT_CHAR('-');
                exponent = -exponent;
            }
            else
            {
                UNITY_OUTPUT_CHAR('+');
            }

            digits = 0;
            while ((exponent != 0) || (digits < 2))
            {
                buf[digits++] = (char)('0' + exponent % 10);
                exponent /= 10;
            }
            while (digits > 0)
            {
                UNITY_OUTPUT_CHAR(buf[--digits]);
            }
        }
    }
}
#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */

/*-----------------------------------------------*/
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
{
#ifdef UNITY_OUTPUT_FOR_ECLIPSE
    UNITY_OUTPUT_CHAR('(');
    UnityPrint(file);
    UNITY_OUTPUT_CHAR(':');
    UnityPrintNumber((UNITY_INT)line);
    UNITY_OUTPUT_CHAR(')');
    UNITY_OUTPUT_CHAR(' ');
    UnityPrint(Unity.CurrentTestName);
    UNITY_OUTPUT_CHAR(':');
#else
#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
    UnityPrint("<SRCREF line=");
    UnityPrintNumber((UNITY_INT)line);
    UnityPrint(" file=\"");
    UnityPrint(file);
    UNITY_OUTPUT_CHAR('"');
    UNITY_OUTPUT_CHAR('>');
    UnityPrint(Unity.CurrentTestName);
    UnityPrint("</SRCREF> ");
#else
#ifdef UNITY_OUTPUT_FOR_QT_CREATOR
    UnityPrint("file://");
    UnityPrint(file);
    UNITY_OUTPUT_CHAR(':');
    UnityPrintNumber((UNITY_INT)line);
    UNITY_OUTPUT_CHAR(' ');
    UnityPrint(Unity.CurrentTestName);
    UNITY_OUTPUT_CHAR(':');
#else
    UnityPrint(file);
    UNITY_OUTPUT_CHAR(':');
    UnityPrintNumber((UNITY_INT)line);
    UNITY_OUTPUT_CHAR(':');
    UnityPrint(Unity.CurrentTestName);
    UNITY_OUTPUT_CHAR(':');
#endif
#endif
#endif
}

/*-----------------------------------------------*/
// Function modified to reduce printed output on failed unit test. -James Smith
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
{
  #ifdef UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR
  	// do nothing.
  	// effectively comment out to make sure that the file and line number are not printed.
  #else
	//debug: comment out to make sure that file and line number are not printed.
   UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrFail);
    UNITY_OUTPUT_CHAR(':'); 
  #endif
}

/*-----------------------------------------------*/
// Function modified to reduce printed output on successful unit test. -James Smith
void UnityConcludeTest(void)
{
    if (Unity.CurrentTestIgnored)
    {
        Unity.TestIgnores++;
    }
    else if (!Unity.CurrentTestFailed)
    {
      	#ifdef UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR 
  	  	// do nothing.
  	  	// effectively comment out to make sure that the file and line number are not printed.
  		#else
       	UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); 
       	#endif
       	
        UnityPrint(UnityStrPass);
		
    }
    else
    {
        Unity.TestFailures++;
    }

    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;
    UNITY_PRINT_EXEC_TIME();
    UNITY_PRINT_EOL();
    UNITY_FLUSH_CALL();
}

/*-----------------------------------------------*/
static void UnityAddMsgIfSpecified(const char* msg)
{
    if (msg)
    {
        UnityPrint(UnityStrSpacer);

#ifdef UNITY_PRINT_TEST_CONTEXT
        UNITY_PRINT_TEST_CONTEXT();
#endif
#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        UnityPrint(msg);
    }
}

/*-----------------------------------------------*/
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(expected);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
        UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(actual);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
        UnityPrint(UnityStrNull);
    }
}

/*-----------------------------------------------*/
static void UnityPrintExpectedAndActualStringsLen(const char* expected,
                                                  const char* actual,
                                                  const UNITY_UINT32 length)
{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(expected, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
        UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(actual, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
        UnityPrint(UnityStrNull);
    }
}

/*-----------------------------------------------
 * Assertion & Control Helpers
 *-----------------------------------------------*/

/*-----------------------------------------------*/
static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
                               UNITY_INTERNAL_PTR actual,
                               const UNITY_LINE_TYPE lineNumber,
                               const char* msg)
{
    /* Both are NULL or same pointer */
    if (expected == actual) { return 0; }

    /* print and return true if just expected is NULL */
    if (expected == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForExpected);
        UnityAddMsgIfSpecified(msg);
        return 1;
    }

    /* print and return true if just actual is NULL */
    if (actual == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForActual);
        UnityAddMsgIfSpecified(msg);
        return 1;
    }

    return 0; /* return false if neither is NULL */
}

/*-----------------------------------------------
 * Assertion Functions
 *-----------------------------------------------*/

/*-----------------------------------------------*/
void UnityAssertBits(const UNITY_INT mask,
                     const UNITY_INT expected,
                     const UNITY_INT actual,
                     const char* msg,
                     const UNITY_LINE_TYPE lineNumber)
{
    RETURN_IF_FAIL_OR_IGNORE;

    if ((mask & expected) != (mask & actual))
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
        UnityPrint(UnityStrWas);
        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

/*-----------------------------------------------*/
void UnityAssertEqualNumber(const UNITY_INT expected,
                            const UNITY_INT actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_DISPLAY_STYLE_T style)
{
    RETURN_IF_FAIL_OR_IGNORE;

    if (expected != actual)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

/*-----------------------------------------------*/
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
                                           const UNITY_INT actual,
                                           const UNITY_COMPARISON_T compare,
                                           const char *msg,
                                           const UNITY_LINE_TYPE lineNumber,
                                           const UNITY_DISPLAY_STYLE_T style)
{
    int failed = 0;
    RETURN_IF_FAIL_OR_IGNORE;

    if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; }
    if ((threshold == actual))                               { failed = 1; }

    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
        if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
    }
    else /* UINT or HEX */
    {
        if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
        if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
    }

    if (failed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(actual, style);
        if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt);       }
        if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt);       }
        if (compare & UNITY_EQUAL_TO)     { UnityPrint(UnityStrOrEqual);  }
        if (compare == UNITY_NOT_EQUAL)   { UnityPrint(UnityStrNotEqual); }
        UnityPrintNumberByStyle(threshold, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

#define UnityPrintPointlessAndBail()       \
{                                          \
    UnityTestResultsFailBegin(lineNumber); \
    UnityPrint(UnityStrPointless);         \
    UnityAddMsgIfSpecified(msg);           \
    UNITY_FAIL_AND_BAIL; }

/*-----------------------------------------------*/
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
                              UNITY_INTERNAL_PTR actual,
                              const UNITY_UINT32 num_elements,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style,
                              const UNITY_FLAGS_T flags)
{
    UNITY_UINT32 elements  = num_elements;
    unsigned int length    = style & 0xF;
    unsigned int increment = 0;

    RETURN_IF_FAIL_OR_IGNORE;

    if (num_elements == 0)
    {
        UnityPrintPointlessAndBail();
    }

    if (expected == actual)
    {
        return; /* Both are NULL or same pointer */
    }

    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
    {
        UNITY_FAIL_AND_BAIL;
    }

    while ((elements > 0) && (elements--))
    {
        UNITY_INT expect_val;
        UNITY_INT actual_val;

        switch (length)
        {
            case 1:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
                increment  = sizeof(UNITY_INT8);
                break;

            case 2:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
                increment  = sizeof(UNITY_INT16);
                break;

#ifdef UNITY_SUPPORT_64
            case 8:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
                increment  = sizeof(UNITY_INT64);
                break;
#endif

            default: /* default is length 4 bytes */
            case 4:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
                increment  = sizeof(UNITY_INT32);
                length = 4;
                break;
        }

        if (expect_val != actual_val)
        {
            if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
                UNITY_INT mask = 1;
                mask = (mask << 8 * length) - 1;
                expect_val &= mask;
                actual_val &= mask;
            }
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
            UnityPrintNumberUnsigned(num_elements - elements - 1);
            UnityPrint(UnityStrExpected);
            UnityPrintNumberByStyle(expect_val, style);
            UnityPrint(UnityStrWas);
            UnityPrintNumberByStyle(actual_val, style);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        /* Walk through array by incrementing the pointers */
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
        }
        actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
    }
}

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT
/* Wrap this define in a function with variable types as float or double */
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                           \
    if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1;   \
    if (UNITY_NAN_CHECK) return 1;                                                            \
    (diff) = (actual) - (expected);                                                           \
    if ((diff) < 0) (diff) = -(diff);                                                         \
    if ((delta) < 0) (delta) = -(delta);                                                      \
    return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
    /* This first part of this condition will catch any NaN or Infinite values */
#ifndef UNITY_NAN_NOT_EQUAL_NAN
  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
#else
  #define UNITY_NAN_CHECK 0
#endif

#ifndef UNITY_EXCLUDE_FLOAT_PRINT
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
  {                                                               \
    UnityPrint(UnityStrExpected);                                 \
    UnityPrintFloat(expected);                                    \
    UnityPrint(UnityStrWas);                                      \
    UnityPrintFloat(actual); }
#else
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
    UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */

/*-----------------------------------------------*/
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
{
    UNITY_FLOAT diff;
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

/*-----------------------------------------------*/
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
                                const UNITY_UINT32 num_elements,
                                const char* msg,
                                const UNITY_LINE_TYPE lineNumber,
                                const UNITY_FLAGS_T flags)
{
    UNITY_UINT32 elements = num_elements;
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;

    RETURN_IF_FAIL_OR_IGNORE;

    if (elements == 0)
    {
        UnityPrintPointlessAndBail();
    }

    if (expected == actual)
    {
        return; /* Both are NULL or same pointer */
    }

    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
    {
        UNITY_FAIL_AND_BAIL;
    }

    while (elements--)
    {
        if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
            UnityPrintNumberUnsigned(num_elements - elements - 1);
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            ptr_expected++;
        }
        ptr_actual++;
    }
}

/*-----------------------------------------------*/
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
                             const UNITY_FLOAT expected,
                             const UNITY_FLOAT actual,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
    RETURN_IF_FAIL_OR_IGNORE;


    if (!UnityFloatsWithin(delta, expected, actual))
    {
        UnityTestResultsFailBegin(lineNumber);
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

/*-----------------------------------------------*/
void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber,
                             const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
    UNITY_INT is_trait        = !should_be_trait;
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);

    RETURN_IF_FAIL_OR_IGNORE;

    switch (style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
            is_trait = isinf(actual) && (actual > 0);
            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
            is_trait = isinf(actual) && (actual < 0);
            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
            is_trait = isnan(actual) ? 1 : 0;
            break;

        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
        case UNITY_FLOAT_IS_NOT_DET:
            is_trait = !isinf(actual) && !isnan(actual);
            break;

        default: /* including UNITY_FLOAT_INVALID_TRAIT */
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
        {
            UnityPrint(UnityStrNot);
        }
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
        UnityPrintFloat((UNITY_DOUBLE)actual);
#else
        if (should_be_trait)
        {
            UnityPrint(UnityStrNot);
        }
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

#endif /* not UNITY_EXCLUDE_FLOAT */

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_DOUBLE
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
{
    UNITY_DOUBLE diff;
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

/*-----------------------------------------------*/
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
                                 const UNITY_UINT32 num_elements,
                                 const char* msg,
                                 const UNITY_LINE_TYPE lineNumber,
                                 const UNITY_FLAGS_T flags)
{
    UNITY_UINT32 elements = num_elements;
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;

    RETURN_IF_FAIL_OR_IGNORE;

    if (elements == 0)
    {
        UnityPrintPointlessAndBail();
    }

    if (expected == actual)
    {
        return; /* Both are NULL or same pointer */
    }

    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
    {
        UNITY_FAIL_AND_BAIL;
    }

    while (elements--)
    {
        if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
            UnityPrintNumberUnsigned(num_elements - elements - 1);
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            ptr_expected++;
        }
        ptr_actual++;
    }
}

/*-----------------------------------------------*/
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
                              const UNITY_DOUBLE expected,
                              const UNITY_DOUBLE actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber)
{
    RETURN_IF_FAIL_OR_IGNORE;

    if (!UnityDoublesWithin(delta, expected, actual))
    {
        UnityTestResultsFailBegin(lineNumber);
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

/*-----------------------------------------------*/
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
    UNITY_INT is_trait        = !should_be_trait;
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);

    RETURN_IF_FAIL_OR_IGNORE;

    switch (style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
            is_trait = isinf(actual) && (actual > 0);
            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
            is_trait = isinf(actual) && (actual < 0);
            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
            is_trait = isnan(actual) ? 1 : 0;
            break;

        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
        case UNITY_FLOAT_IS_NOT_DET:
            is_trait = !isinf(actual) && !isnan(actual);
            break;

        default: /* including UNITY_FLOAT_INVALID_TRAIT */
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
        {
            UnityPrint(UnityStrNot);
        }
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
        UnityPrintFloat(actual);
#else
        if (should_be_trait)
        {
            UnityPrint(UnityStrNot);
        }
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

#endif /* not UNITY_EXCLUDE_DOUBLE */

/*-----------------------------------------------*/
void UnityAssertNumbersWithin(const UNITY_UINT delta,
                              const UNITY_INT expected,
                              const UNITY_INT actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style)
{
    RETURN_IF_FAIL_OR_IGNORE;

    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        if (actual > expected)
        {
            Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
        }
        else
        {
            Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
        }
    }
    else
    {
        if ((UNITY_UINT)actual > (UNITY_UINT)expected)
        {
            Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
        }
        else
        {
            Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
        }
    }

    if (Unity.CurrentTestFailed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrDelta);
        UnityPrintNumberByStyle((UNITY_INT)delta, style);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

/*-----------------------------------------------*/
void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
                                   UNITY_INTERNAL_PTR expected,
                                   UNITY_INTERNAL_PTR actual,
                                   const UNITY_UINT32 num_elements,
                                   const char* msg,
                                   const UNITY_LINE_TYPE lineNumber,
                                   const UNITY_DISPLAY_STYLE_T style,
                                   const UNITY_FLAGS_T flags)
{
    UNITY_UINT32 elements = num_elements;
    unsigned int length   = style & 0xF;
    unsigned int increment = 0;

    RETURN_IF_FAIL_OR_IGNORE;

    if (num_elements == 0)
    {
        UnityPrintPointlessAndBail();
    }

    if (expected == actual)
    {
        return; /* Both are NULL or same pointer */
    }

    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
    {
        UNITY_FAIL_AND_BAIL;
    }

    while ((elements > 0) && (elements--))
    {
        UNITY_INT expect_val;
        UNITY_INT actual_val;

        switch (length)
        {
            case 1:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
                increment  = sizeof(UNITY_INT8);
                break;

            case 2:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
                increment  = sizeof(UNITY_INT16);
                break;

#ifdef UNITY_SUPPORT_64
            case 8:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
                increment  = sizeof(UNITY_INT64);
                break;
#endif

            default: /* default is length 4 bytes */
            case 4:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
                increment  = sizeof(UNITY_INT32);
                length = 4;
                break;
        }

        if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
        {
            if (actual_val > expect_val)
            {
                Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
            }
            else
            {
                Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
            }
        }
        else
        {
            if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val)
            {
                Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
            }
            else
            {
                Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
            }
        }

        if (Unity.CurrentTestFailed)
        {
            if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
                UNITY_INT mask = 1;
                mask = (mask << 8 * length) - 1;
                expect_val &= mask;
                actual_val &= mask;
            }
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrDelta);
            UnityPrintNumberByStyle((UNITY_INT)delta, style);
            UnityPrint(UnityStrElement);
            UnityPrintNumberUnsigned(num_elements - elements - 1);
            UnityPrint(UnityStrExpected);
            UnityPrintNumberByStyle(expect_val, style);
            UnityPrint(UnityStrWas);
            UnityPrintNumberByStyle(actual_val, style);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        /* Walk through array by incrementing the pointers */
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
        }
        actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
    }
}

/*-----------------------------------------------*/
void UnityAssertEqualString(const char* expected,
                            const char* actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
    UNITY_UINT32 i;

    RETURN_IF_FAIL_OR_IGNORE;

    /* if both pointers not null compare the strings */
    if (expected && actual)
    {
        for (i = 0; expected[i] || actual[i]; i++)
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
    { /* handle case of one pointers being null (if both null, test should pass) */
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrintExpectedAndActualStrings(expected, actual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

/*-----------------------------------------------*/
void UnityAssertEqualStringLen(const char* expected,
                               const char* actual,
                               const UNITY_UINT32 length,
                               const char* msg,
                               const UNITY_LINE_TYPE lineNumber)
{
    UNITY_UINT32 i;

    RETURN_IF_FAIL_OR_IGNORE;

    /* if both pointers not null compare the strings */
    if (expected && actual)
    {
        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
    { /* handle case of one pointers being null (if both null, test should pass) */
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrintExpectedAndActualStringsLen(expected, actual, length);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

/*-----------------------------------------------*/
void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
                                 const char** actual,
                                 const UNITY_UINT32 num_elements,
                                 const char* msg,
                                 const UNITY_LINE_TYPE lineNumber,
                                 const UNITY_FLAGS_T flags)
{
    UNITY_UINT32 i = 0;
    UNITY_UINT32 j = 0;
    const char* expd = NULL;
    const char* act = NULL;

    RETURN_IF_FAIL_OR_IGNORE;

    /* if no elements, it's an error */
    if (num_elements == 0)
    {
        UnityPrintPointlessAndBail();
    }

    if ((const void*)expected == (const void*)actual)
    {
        return; /* Both are NULL or same pointer */
    }

    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
    {
        UNITY_FAIL_AND_BAIL;
    }

    if (flags != UNITY_ARRAY_TO_ARRAY)
    {
        expd = (const char*)expected;
    }

    do
    {
        act = actual[j];
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            expd = ((const char* const*)expected)[j];
        }

        /* if both pointers not null compare the strings */
        if (expd && act)
        {
            for (i = 0; expd[i] || act[i]; i++)
            {
                if (expd[i] != act[i])
                {
                    Unity.CurrentTestFailed = 1;
                    break;
                }
            }
        }
        else
        { /* handle case of one pointers being null (if both null, test should pass) */
            if (expd != act)
            {
                Unity.CurrentTestFailed = 1;
            }
        }

        if (Unity.CurrentTestFailed)
        {
            UnityTestResultsFailBegin(lineNumber);
            if (num_elements > 1)
            {
                UnityPrint(UnityStrElement);
                UnityPrintNumberUnsigned(j);
            }
            UnityPrintExpectedAndActualStrings(expd, act);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
    } while (++j < num_elements);
}

/*-----------------------------------------------*/
void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
                            UNITY_INTERNAL_PTR actual,
                            const UNITY_UINT32 length,
                            const UNITY_UINT32 num_elements,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_FLAGS_T flags)
{
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
    UNITY_UINT32 elements = num_elements;
    UNITY_UINT32 bytes;

    RETURN_IF_FAIL_OR_IGNORE;

    if ((elements == 0) || (length == 0))
    {
        UnityPrintPointlessAndBail();
    }

    if (expected == actual)
    {
        return; /* Both are NULL or same pointer */
    }

    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
    {
        UNITY_FAIL_AND_BAIL;
    }

    while (elements--)
    {
        bytes = length;
        while (bytes--)
        {
            if (*ptr_exp != *ptr_act)
            {
                UnityTestResultsFailBegin(lineNumber);
                UnityPrint(UnityStrMemory);
                if (num_elements > 1)
                {
                    UnityPrint(UnityStrElement);
                    UnityPrintNumberUnsigned(num_elements - elements - 1);
                }
                UnityPrint(UnityStrByte);
                UnityPrintNumberUnsigned(length - bytes - 1);
                UnityPrint(UnityStrExpected);
                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
                UnityPrint(UnityStrWas);
                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
                UnityAddMsgIfSpecified(msg);
                UNITY_FAIL_AND_BAIL;
            }
            ptr_exp++;
            ptr_act++;
        }
        if (flags == UNITY_ARRAY_TO_VAL)
        {
            ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
        }
    }
}

/*-----------------------------------------------*/

static union
{
    UNITY_INT8 i8;
    UNITY_INT16 i16;
    UNITY_INT32 i32;
#ifdef UNITY_SUPPORT_64
    UNITY_INT64 i64;
#endif
#ifndef UNITY_EXCLUDE_FLOAT
    float f;
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
    double d;
#endif
} UnityQuickCompare;

UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
{
    switch(size)
    {
        case 1:
            UnityQuickCompare.i8 = (UNITY_INT8)num;
            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);

        case 2:
            UnityQuickCompare.i16 = (UNITY_INT16)num;
            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);

#ifdef UNITY_SUPPORT_64
        case 8:
            UnityQuickCompare.i64 = (UNITY_INT64)num;
            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
#endif

        default: /* 4 bytes */
            UnityQuickCompare.i32 = (UNITY_INT32)num;
            return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
    }
}

#ifndef UNITY_EXCLUDE_FLOAT
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
{
    UnityQuickCompare.f = num;
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
}
#endif

#ifndef UNITY_EXCLUDE_DOUBLE
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
{
    UnityQuickCompare.d = num;
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
}
#endif

/*-----------------------------------------------
 * printf helper function
 *-----------------------------------------------*/
#ifdef UNITY_INCLUDE_PRINT_FORMATTED
static void UnityPrintFVA(const char* format, va_list va)
{
    const char* pch = format;
    if (pch != NULL)
    {
        while (*pch)
        {
            /* format identification character */
            if (*pch == '%')
            {
                pch++;

                if (pch != NULL)
                {
                    switch (*pch)
                    {
                        case 'd':
                        case 'i':
                            {
                                const int number = va_arg(va, int);
                                UnityPrintNumber((UNITY_INT)number);
                                break;
                            }
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
                        case 'f':
                        case 'g':
                            {
                                const double number = va_arg(va, double);
                                UnityPrintFloat((UNITY_DOUBLE)number);
                                break;
                            }
#endif
                        case 'u':
                            {
                                const unsigned int number = va_arg(va, unsigned int);
                                UnityPrintNumberUnsigned((UNITY_UINT)number);
                                break;
                            }
                        case 'b':
                            {
                                const unsigned int number = va_arg(va, unsigned int);
                                const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
                                UNITY_OUTPUT_CHAR('0');
                                UNITY_OUTPUT_CHAR('b');
                                UnityPrintMask(mask, (UNITY_UINT)number);
                                break;
                            }
                        case 'x':
                        case 'X':
                        case 'p':
                            {
                                const unsigned int number = va_arg(va, unsigned int);
                                UNITY_OUTPUT_CHAR('0');
                                UNITY_OUTPUT_CHAR('x');
                                UnityPrintNumberHex((UNITY_UINT)number, 8);
                                break;
                            }
                        case 'c':
                            {
                                const int ch = va_arg(va, int);
                                UnityPrintChar((const char *)&ch);
                                break;
                            }
                        case 's':
                            {
                                const char * string = va_arg(va, const char *);
                                UnityPrint(string);
                                break;
                            }
                        case '%':
                            {
                                UnityPrintChar(pch);
                                break;
                            }
                        default:
                            {
                                /* print the unknown format character */
                                UNITY_OUTPUT_CHAR('%');
                                UnityPrintChar(pch);
                                break;
                            }
                    }
                }
            }
#ifdef UNITY_OUTPUT_COLOR
            /* print ANSI escape code */
            else if ((*pch == 27) && (*(pch + 1) == '['))
            {
                pch += UnityPrintAnsiEscapeString(pch);
                continue;
            }
#endif
            else if (*pch == '\n')
            {
                UNITY_PRINT_EOL();
            }
            else
            {
                UnityPrintChar(pch);
            }

            pch++;
        }
    }
}

void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...)
{
    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint("INFO");
    if(format != NULL)
    {
        UnityPrint(": ");
        va_list va;
        va_start(va, format);
        UnityPrintFVA(format, va);
        va_end(va);
    }
    UNITY_PRINT_EOL();
}
#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */


/*-----------------------------------------------
 * Control Functions
 *-----------------------------------------------*/

/*-----------------------------------------------*/
void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
{
    RETURN_IF_FAIL_OR_IGNORE;

    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrFail);
    if (msg != NULL)
    {
        UNITY_OUTPUT_CHAR(':');

#ifdef UNITY_PRINT_TEST_CONTEXT
        UNITY_PRINT_TEST_CONTEXT();
#endif
#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        if (msg[0] != ' ')
        {
            UNITY_OUTPUT_CHAR(' ');
        }
        UnityPrint(msg);
    }

    UNITY_FAIL_AND_BAIL;
}

/*-----------------------------------------------*/
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
{
    RETURN_IF_FAIL_OR_IGNORE;

    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrIgnore);
    if (msg != NULL)
    {
        UNITY_OUTPUT_CHAR(':');
        UNITY_OUTPUT_CHAR(' ');
        UnityPrint(msg);
    }
    UNITY_IGNORE_AND_BAIL;
}

/*-----------------------------------------------*/
void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
{
    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint("INFO");
    if (msg != NULL)
    {
      UNITY_OUTPUT_CHAR(':');
      UNITY_OUTPUT_CHAR(' ');
      UnityPrint(msg);
    }
    UNITY_PRINT_EOL();
}

/*-----------------------------------------------*/
/* If we have not defined our own test runner, then include our default test runner to make life easier */
#ifndef UNITY_SKIP_DEFAULT_RUNNER
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{
    Unity.CurrentTestName = FuncName;
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
    Unity.NumberOfTests++;
    UNITY_CLR_DETAILS();
    UNITY_EXEC_TIME_START();
    if (TEST_PROTECT())
    {
        setUp();
        Func();
    }
    if (TEST_PROTECT())
    {
        tearDown();
    }
    UNITY_EXEC_TIME_STOP();
    UnityConcludeTest();
}
#endif

/*-----------------------------------------------*/
void UnitySetTestFile(const char* filename)
{
	Unity.TestFile = filename;
}

/*-----------------------------------------------*/
void UnityBegin(const char* filename)
{
    Unity.TestFile = filename;
    Unity.CurrentTestName = NULL;
    Unity.CurrentTestLineNumber = 0;
    Unity.NumberOfTests = 0;
    Unity.TestFailures = 0;
    Unity.TestIgnores = 0;
    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;

    UNITY_CLR_DETAILS();
    UNITY_OUTPUT_START();
}

/*-----------------------------------------------*/
int UnityEnd(void)
{
    UNITY_PRINT_EOL();
    UnityPrint(UnityStrBreaker);
    UNITY_PRINT_EOL();
    UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
    UnityPrint(UnityStrResultsTests);
    UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
    UnityPrint(UnityStrResultsFailures);
    UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
    UnityPrint(UnityStrResultsIgnored);
    UNITY_PRINT_EOL();
    if (Unity.TestFailures == 0U)
    {
        UnityPrint(UnityStrOk);
    }
    else
    {
        UnityPrint(UnityStrFail);
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
#endif
    }
    UNITY_PRINT_EOL();
    UNITY_FLUSH_CALL();
    UNITY_OUTPUT_COMPLETE();
    return (int)(Unity.TestFailures);
}

/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/
#ifdef UNITY_USE_COMMAND_LINE_ARGS

char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
int UnityVerbosity            = 1;

/*-----------------------------------------------*/
int UnityParseOptions(int argc, char** argv)
{
    int i;
    UnityOptionIncludeNamed = NULL;
    UnityOptionExcludeNamed = NULL;

    for (i = 1; i < argc; i++)
    {
        if (argv[i][0] == '-')
        {
            switch (argv[i][1])
            {
                case 'l': /* list tests */
                    return -1;
                case 'n': /* include tests with name including this string */
                case 'f': /* an alias for -n */
                    if (argv[i][2] == '=')
                    {
                        UnityOptionIncludeNamed = &argv[i][3];
                    }
                    else if (++i < argc)
                    {
                        UnityOptionIncludeNamed = argv[i];
                    }
                    else
                    {
                        UnityPrint("ERROR: No Test String to Include Matches For");
                        UNITY_PRINT_EOL();
                        return 1;
                    }
                    break;
                case 'q': /* quiet */
                    UnityVerbosity = 0;
                    break;
                case 'v': /* verbose */
                    UnityVerbosity = 2;
                    break;
                case 'x': /* exclude tests with name including this string */
                    if (argv[i][2] == '=')
                    {
                        UnityOptionExcludeNamed = &argv[i][3];
                    }
                    else if (++i < argc)
                    {
                        UnityOptionExcludeNamed = argv[i];
                    }
                    else
                    {
                        UnityPrint("ERROR: No Test String to Exclude Matches For");
                        UNITY_PRINT_EOL();
                        return 1;
                    }
                    break;
                default:
                    UnityPrint("ERROR: Unknown Option ");
                    UNITY_OUTPUT_CHAR(argv[i][1]);
                    UNITY_PRINT_EOL();
                    return 1;
            }
        }
    }

    return 0;
}

/*-----------------------------------------------*/
int IsStringInBiggerString(const char* longstring, const char* shortstring)
{
    const char* lptr = longstring;
    const char* sptr = shortstring;
    const char* lnext = lptr;

    if (*sptr == '*')
    {
        return 1;
    }

    while (*lptr)
    {
        lnext = lptr + 1;

        /* If they current bytes match, go on to the next bytes */
        while (*lptr && *sptr && (*lptr == *sptr))
        {
            lptr++;
            sptr++;

            /* We're done if we match the entire string or up to a wildcard */
            if (*sptr == '*')
                return 1;
            if (*sptr == ',')
                return 1;
            if (*sptr == '"')
                return 1;
            if (*sptr == '\'')
                return 1;
            if (*sptr == ':')
                return 2;
            if (*sptr == 0)
                return 1;
        }

        /* Otherwise we start in the long pointer 1 character further and try again */
        lptr = lnext;
        sptr = shortstring;
    }

    return 0;
}

/*-----------------------------------------------*/
int UnityStringArgumentMatches(const char* str)
{
    int retval;
    const char* ptr1;
    const char* ptr2;
    const char* ptrf;

    /* Go through the options and get the substrings for matching one at a time */
    ptr1 = str;
    while (ptr1[0] != 0)
    {
        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
        {
            ptr1++;
        }

        /* look for the start of the next partial */
        ptr2 = ptr1;
        ptrf = 0;
        do
        {
            ptr2++;
            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
            {
                ptrf = &ptr2[1];
            }
        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));

        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
        {
            ptr2++;
        }

        /* done if complete filename match */
        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
        if (retval == 1)
        {
            return retval;
        }

        /* done if testname match after filename partial match */
        if ((retval == 2) && (ptrf != 0))
        {
            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
            {
                return 1;
            }
        }

        /* done if complete testname match */
        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
        {
            return 1;
        }

        ptr1 = ptr2;
    }

    /* we couldn't find a match for any substrings */
    return 0;
}

/*-----------------------------------------------*/
int UnityTestMatches(void)
{
    /* Check if this test name matches the included test pattern */
    int retval;
    if (UnityOptionIncludeNamed)
    {
        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
    }
    else
    {
        retval = 1;
    }

    /* Check if this test name matches the excluded test pattern */
    if (UnityOptionExcludeNamed)
    {
        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
        {
            retval = 0;
        }
    }

    return retval;
}

#endif /* UNITY_USE_COMMAND_LINE_ARGS */
/*-----------------------------------------------*/

and then unity_modified.h:

/* unity_modified.h ==========================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
========================================== */



#ifndef UNITY_FRAMEWORK_H
#define UNITY_FRAMEWORK_H
#define UNITY

#define UNITY_VERSION_MAJOR    2
#define UNITY_VERSION_MINOR    5
#define UNITY_VERSION_BUILD    4
#define UNITY_VERSION          ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD)

#ifdef __cplusplus
extern "C"
{
#endif

#include "unity_internals_modified.h"  // Modified -James Smith

/*-------------------------------------------------------
 * Test Setup / Teardown
 *-------------------------------------------------------*/

/* These functions are intended to be called before and after each test.
 * If using unity directly, these will need to be provided for each test
 * executable built. If you are using the test runner generator and/or
 * Ceedling, these are optional. */
void setUp(void);
void tearDown(void);

/* These functions are intended to be called at the beginning and end of an
 * entire test suite.  suiteTearDown() is passed the number of tests that
 * failed, and its return value becomes the exit code of main(). If using
 * Unity directly, you're in charge of calling these if they are desired.
 * If using Ceedling or the test runner generator, these will be called
 * automatically if they exist. */
void suiteSetUp(void);
int suiteTearDown(int num_failures);

/*-------------------------------------------------------
 * Test Reset and Verify
 *-------------------------------------------------------*/

/* These functions are intended to be called before during tests in order
 * to support complex test loops, etc. Both are NOT built into Unity. Instead
 * the test runner generator will create them. resetTest will run teardown and
 * setup again, verifying any end-of-test needs between. verifyTest will only
 * run the verification. */
void resetTest(void);
void verifyTest(void);

/*-------------------------------------------------------
 * Configuration Options
 *-------------------------------------------------------
 * All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.

 * Integers/longs/pointers
 *     - Unity attempts to automatically discover your integer sizes
 *       - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in <stdint.h>
 *       - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in <limits.h>
 *     - If you cannot use the automatic methods above, you can force Unity by using these options:
 *       - define UNITY_SUPPORT_64
 *       - set UNITY_INT_WIDTH
 *       - set UNITY_LONG_WIDTH
 *       - set UNITY_POINTER_WIDTH

 * Floats
 *     - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
 *     - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
 *     - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
 *     - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
 *     - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
 *     - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
 *     - define UNITY_DOUBLE_TYPE to specify something other than double
 *     - define UNITY_EXCLUDE_FLOAT_PRINT to trim binary size, won't print floating point values in errors

 * Output
 *     - by default, Unity prints to standard out with putchar.  define UNITY_OUTPUT_CHAR(a) with a different function if desired
 *     - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure

 * Optimization
 *     - by default, line numbers are stored in unsigned shorts.  Define UNITY_LINE_TYPE with a different type if your files are huge
 *     - by default, test and failure counters are unsigned shorts.  Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.

 * Test Cases
 *     - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script

 * Parameterized Tests
 *     - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing

 * Tests with Arguments
 *     - you'll want to define UNITY_USE_COMMAND_LINE_ARGS if you have the test runner passing arguments to Unity

 *-------------------------------------------------------
 * Basic Fail and Ignore
 *-------------------------------------------------------*/

#define TEST_FAIL_MESSAGE(message)                                                                 UNITY_TEST_FAIL(__LINE__, (message))
#define TEST_FAIL()                                                                                UNITY_TEST_FAIL(__LINE__, NULL)
#define TEST_IGNORE_MESSAGE(message)                                                               UNITY_TEST_IGNORE(__LINE__, (message))
#define TEST_IGNORE()                                                                              UNITY_TEST_IGNORE(__LINE__, NULL)
#define TEST_MESSAGE(message)                                                                      UnityMessage((message), __LINE__)
#define TEST_ONLY()
#ifdef UNITY_INCLUDE_PRINT_FORMATTED
#define TEST_PRINTF(message, ...)                                                                  UnityPrintF(__LINE__, (message), __VA_ARGS__)
#endif

/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails.
 * This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */
#define TEST_PASS()                                                                                TEST_ABORT()
#define TEST_PASS_MESSAGE(message)                                                                 do { UnityMessage((message), __LINE__); TEST_ABORT(); } while(0)

/* This macro does nothing, but it is useful for build tools (like Ceedling) to make use of this to figure out
 * which files should be linked to in order to perform a test. Use it like TEST_FILE("sandwiches.c") */
#define TEST_FILE(a)

/*-------------------------------------------------------
 * Test Asserts (simple)
 *-------------------------------------------------------*/

/* Boolean */
#define TEST_ASSERT(condition)                                                                     UNITY_TEST_ASSERT(       (condition), __LINE__, " Expression Evaluated To FALSE")
#define TEST_ASSERT_TRUE(condition)                                                                UNITY_TEST_ASSERT(       (condition), __LINE__, " Expected TRUE Was FALSE")
#define TEST_ASSERT_UNLESS(condition)                                                              UNITY_TEST_ASSERT(      !(condition), __LINE__, " Expression Evaluated To TRUE")
#define TEST_ASSERT_FALSE(condition)                                                               UNITY_TEST_ASSERT(      !(condition), __LINE__, " Expected FALSE Was TRUE")
#define TEST_ASSERT_NULL(pointer)                                                                  UNITY_TEST_ASSERT_NULL(    (pointer), __LINE__, " Expected NULL")
#define TEST_ASSERT_NOT_NULL(pointer)                                                              UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
#define TEST_ASSERT_EMPTY(pointer)                                                                 UNITY_TEST_ASSERT_EMPTY(    (pointer), __LINE__, " Expected Empty")
#define TEST_ASSERT_NOT_EMPTY(pointer)                                                             UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, " Expected Non-Empty")

/* Integers (of all sizes) */
#define TEST_ASSERT_EQUAL_INT(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT8(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT16(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT32(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT64(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT8(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT16(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT32(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT64(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_size_t(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_UINT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX8(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX16(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX32(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX64(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_CHAR(expected, actual)                                                   UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_BITS(mask, expected, actual)                                                   UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_BITS_HIGH(mask, actual)                                                        UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
#define TEST_ASSERT_BITS_LOW(mask, actual)                                                         UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), __LINE__, NULL)
#define TEST_ASSERT_BIT_HIGH(bit, actual)                                                          UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
#define TEST_ASSERT_BIT_LOW(bit, actual)                                                           UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0), (actual), __LINE__, NULL)

/* Integer Not Equal To (of all sizes) */
#define TEST_ASSERT_NOT_EQUAL_INT(threshold, actual)                                               UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_size_t(threshold, actual)                                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual)                                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual)                                              UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)

/* Integer Greater Than/ Less Than (of all sizes) */
#define TEST_ASSERT_GREATER_THAN(threshold, actual)                                                UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual)                                            UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_size_t(threshold, actual)                                         UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual)                                          UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual)                                           UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, NULL)

#define TEST_ASSERT_LESS_THAN(threshold, actual)                                                   UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT(threshold, actual)                                               UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_size_t(threshold, actual)                                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual)                                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_CHAR(threshold, actual)                                              UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, NULL)

#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual)                                            UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual)                                        UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_size_t(threshold, actual)                                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual)                                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual)                                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)

#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual)                                               UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual)                                           UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_size_t(threshold, actual)                                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual)                                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_CHAR(threshold, actual)                                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)

/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual)                                            UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_size_t_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual)                                            UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_CHAR_WITHIN(delta, expected, actual)                                           UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, NULL)

/* Integer Array Ranges (of all sizes) */
#define TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements)                        UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_size_t_ARRAY_WITHIN(delta, expected, actual, num_elements)                     UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_HEX_ARRAY_WITHIN(delta, expected, actual, num_elements)                        UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements)                      UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
#define TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements)                       UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)


/* Structs and Strings */
#define TEST_ASSERT_EQUAL_PTR(expected, actual)                                                    UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_STRING(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len)                                        UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len)                                            UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL)

/* Arrays */
#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_size_t_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements)                        UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)

/* Arrays Compared To Single Value */
#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements)                                 UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_size_t(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_HEX(expected, actual, num_elements)                                 UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements)                                 UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements)                         UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements)                                UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, NULL)

/* Floating Point (If Enabled) */
#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual)                                          UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_FLOAT(expected, actual)                                                  UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements)                               UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_INF(actual)                                                           UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual)                                                       UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NAN(actual)                                                           UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual)                                                   UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual)                                                       UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual)                                                   UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual)                                                       UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual)                                               UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL)

/* Double (If Enabled) */
#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual)                                         UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual)                                                 UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements)                             UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements)                              UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_INF(actual)                                                          UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual)                                                      UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NAN(actual)                                                          UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual)                                                  UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual)                                                      UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual)                                                  UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual)                                                      UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual)                                              UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL)

/* Shorthand */
#ifdef UNITY_SHORTHAND_AS_OLD
#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
#endif
#ifdef UNITY_SHORTHAND_AS_INT
#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#endif
#ifdef UNITY_SHORTHAND_AS_MEM
#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#endif
#ifdef UNITY_SHORTHAND_AS_RAW
#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, " Expected Equal")
#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
#endif
#ifdef UNITY_SHORTHAND_AS_NONE
#define TEST_ASSERT_EQUAL(expected, actual)                                                        UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#define TEST_ASSERT_NOT_EQUAL(expected, actual)                                                    UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#endif

/*-------------------------------------------------------
 * Test Asserts (with additional messages)
 *-------------------------------------------------------*/

/* Boolean */
#define TEST_ASSERT_MESSAGE(condition, message)                                                    UNITY_TEST_ASSERT(       (condition), __LINE__, (message))
#define TEST_ASSERT_TRUE_MESSAGE(condition, message)                                               UNITY_TEST_ASSERT(       (condition), __LINE__, (message))
#define TEST_ASSERT_UNLESS_MESSAGE(condition, message)                                             UNITY_TEST_ASSERT(      !(condition), __LINE__, (message))
#define TEST_ASSERT_FALSE_MESSAGE(condition, message)                                              UNITY_TEST_ASSERT(      !(condition), __LINE__, (message))
#define TEST_ASSERT_NULL_MESSAGE(pointer, message)                                                 UNITY_TEST_ASSERT_NULL(    (pointer), __LINE__, (message))
#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message)                                             UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message))
#define TEST_ASSERT_EMPTY_MESSAGE(pointer, message)                                                UNITY_TEST_ASSERT_EMPTY(    (pointer), __LINE__, (message))
#define TEST_ASSERT_NOT_EMPTY_MESSAGE(pointer, message)                                            UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, (message))

/* Integers (of all sizes) */
#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_size_t_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message)                                  UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message)                                       UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message)                                        UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message))
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message)                                         UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message)                                          UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_CHAR_MESSAGE(expected, actual, message)                                  UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, (message))

/* Integer Not Equal To (of all sizes) */
#define TEST_ASSERT_NOT_EQUAL_INT_MESSAGE(threshold, actual, message)                              UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_INT8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_INT16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_INT32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_INT64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_UINT_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_UINT8_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_UINT16_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_UINT32_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_UINT64_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_size_t_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_HEX8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_HEX16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_HEX32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_HEX64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_CHAR_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, (message))


/* Integer Greater Than/ Less Than (of all sizes) */
#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message)                               UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_size_t_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_CHAR_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, (message))

#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message)                                  UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message)                              UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_size_t_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message)                            UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_CHAR_MESSAGE(threshold, actual, message)                             UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, (message))

#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message)                           UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_size_t_MESSAGE(threshold, actual, message)                    UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message)                     UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message)                      UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))

#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message)                              UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message)                          UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_size_t_MESSAGE(threshold, actual, message)                       UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message)                        UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message)                         UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))

/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message)                           UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_size_t_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message)                           UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_CHAR_WITHIN_MESSAGE(delta, expected, actual, message)                          UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, (message))

/* Integer Array Ranges (of all sizes) */
#define TEST_ASSERT_INT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)       UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_INT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_INT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_INT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_INT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_UINT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_UINT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_UINT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_UINT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_UINT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_size_t_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)    UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_HEX_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)       UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_HEX8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_HEX16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_HEX32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_HEX64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)     UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
#define TEST_ASSERT_CHAR_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message)      UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))


/* Structs and Strings */
#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message)                       UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message))
#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message)                           UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message))

/* Arrays */
#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_size_t_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message)       UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_CHAR_ARRAY_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))

/* Arrays Compared To Single Value*/
#define TEST_ASSERT_EACH_EQUAL_INT_MESSAGE(expected, actual, num_elements, message)                UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_INT8_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_INT16_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_INT32_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_INT64_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_UINT_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_UINT8_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_size_t_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message)                UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX64_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_PTR_MESSAGE(expected, actual, num_elements, message)                UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_STRING_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_MEMORY_MESSAGE(expected, actual, len, num_elements, message)        UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_CHAR_MESSAGE(expected, actual, num_elements, message)               UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, (message))

/* Floating Point (If Enabled) */
#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message)                         UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message)                                 UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_FLOAT_MESSAGE(expected, actual, num_elements, message)              UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message)                                          UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message)                                      UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message)                                          UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message)                                  UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message)                                      UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message)                                  UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message)                                      UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message)                              UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message))

/* Double (If Enabled) */
#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message)                        UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message)                                UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message)            UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_DOUBLE_MESSAGE(expected, actual, num_elements, message)             UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message)                                         UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message)                                     UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message)                                         UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message)                                 UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message)                                     UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message)                                 UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message)                                     UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message)                             UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message))

/* Shorthand */
#ifdef UNITY_SHORTHAND_AS_OLD
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message))
#endif
#ifdef UNITY_SHORTHAND_AS_INT
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#endif
#ifdef  UNITY_SHORTHAND_AS_MEM
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, message)
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#endif
#ifdef  UNITY_SHORTHAND_AS_RAW
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, message)
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
#endif
#ifdef UNITY_SHORTHAND_AS_NONE
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message)                                       UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message)                                   UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
#endif

/* end of UNITY_FRAMEWORK_H */
#ifdef __cplusplus
}
#endif
#endif

and then unity_internals_modified.h:

/* unity_internals_modified.h ==========================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
========================================== */
#ifndef UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR
#define UNITY_HACK_DONT_PRINT_FILEDETAILS_IN_ERROR  
// modifies UnityTestResultsFailBegin in unity_modified.c
// modifies UnityConcludeTest in unity_modified.c
#endif 

#ifndef UNITY_INTERNALS_H
#define UNITY_INTERNALS_H

#ifdef UNITY_INCLUDE_CONFIG_H
#include "unity_config.h"
#endif

#ifndef UNITY_EXCLUDE_SETJMP_H
#include <setjmp.h>
#endif

#ifndef UNITY_EXCLUDE_MATH_H
#include <math.h>
#endif

#ifndef UNITY_EXCLUDE_STDDEF_H
#include <stddef.h>
#endif

#ifdef UNITY_INCLUDE_PRINT_FORMATTED
#include <stdarg.h>
#endif

/* Unity Attempts to Auto-Detect Integer Types
 * Attempt 1: UINT_MAX, ULONG_MAX in <limits.h>, or default to 32 bits
 * Attempt 2: UINTPTR_MAX in <stdint.h>, or default to same size as long
 * The user may override any of these derived constants:
 * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */
#ifndef UNITY_EXCLUDE_STDINT_H
#include <stdint.h>
#endif

#ifndef UNITY_EXCLUDE_LIMITS_H
#include <limits.h>
#endif

#if defined(__GNUC__) || defined(__clang__)
  #define UNITY_FUNCTION_ATTR(a)    __attribute__((a))
#else
  #define UNITY_FUNCTION_ATTR(a)    /* ignore */
#endif

#ifndef UNITY_NORETURN
  #if defined(__cplusplus)
    #if __cplusplus >= 201103L
      #define UNITY_NORETURN [[ noreturn ]]
    #endif
  #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L
    #include <stdnoreturn.h>
    #define UNITY_NORETURN noreturn
  #endif
#endif
#ifndef UNITY_NORETURN
  #define UNITY_NORETURN UNITY_FUNCTION_ATTR(noreturn)
#endif

/*-------------------------------------------------------
 * Guess Widths If Not Specified
 *-------------------------------------------------------*/

/* Determine the size of an int, if not already specified.
 * We cannot use sizeof(int), because it is not yet defined
 * at this stage in the translation of the C program.
 * Also sizeof(int) does return the size in addressable units on all platforms,
 * which may not necessarily be the size in bytes.
 * Therefore, infer it from UINT_MAX if possible. */
#ifndef UNITY_INT_WIDTH
  #ifdef UINT_MAX
    #if (UINT_MAX == 0xFFFF)
      #define UNITY_INT_WIDTH (16)
    #elif (UINT_MAX == 0xFFFFFFFF)
      #define UNITY_INT_WIDTH (32)
    #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
      #define UNITY_INT_WIDTH (64)
    #endif
  #else /* Set to default */
    #define UNITY_INT_WIDTH (32)
  #endif /* UINT_MAX */
#endif

/* Determine the size of a long, if not already specified. */
#ifndef UNITY_LONG_WIDTH
  #ifdef ULONG_MAX
    #if (ULONG_MAX == 0xFFFF)
      #define UNITY_LONG_WIDTH (16)
    #elif (ULONG_MAX == 0xFFFFFFFF)
      #define UNITY_LONG_WIDTH (32)
    #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
      #define UNITY_LONG_WIDTH (64)
    #endif
  #else /* Set to default */
    #define UNITY_LONG_WIDTH (32)
  #endif /* ULONG_MAX */
#endif

/* Determine the size of a pointer, if not already specified. */
#ifndef UNITY_POINTER_WIDTH
  #ifdef UINTPTR_MAX
    #if (UINTPTR_MAX <= 0xFFFF)
      #define UNITY_POINTER_WIDTH (16)
    #elif (UINTPTR_MAX <= 0xFFFFFFFF)
      #define UNITY_POINTER_WIDTH (32)
    #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
      #define UNITY_POINTER_WIDTH (64)
    #endif
  #else /* Set to default */
    #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
  #endif /* UINTPTR_MAX */
#endif

/*-------------------------------------------------------
 * Int Support (Define types based on detected sizes)
 *-------------------------------------------------------*/

#if (UNITY_INT_WIDTH == 32)
    typedef unsigned char   UNITY_UINT8;
    typedef unsigned short  UNITY_UINT16;
    typedef unsigned int    UNITY_UINT32;
    typedef signed char     UNITY_INT8;
    typedef signed short    UNITY_INT16;
    typedef signed int      UNITY_INT32;
#elif (UNITY_INT_WIDTH == 16)
    typedef unsigned char   UNITY_UINT8;
    typedef unsigned int    UNITY_UINT16;
    typedef unsigned long   UNITY_UINT32;
    typedef signed char     UNITY_INT8;
    typedef signed int      UNITY_INT16;
    typedef signed long     UNITY_INT32;
#else
    #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
#endif

/*-------------------------------------------------------
 * 64-bit Support
 *-------------------------------------------------------*/

/* Auto-detect 64 Bit Support */
#ifndef UNITY_SUPPORT_64
  #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64
    #define UNITY_SUPPORT_64
  #endif
#endif

/* 64-Bit Support Dependent Configuration */
#ifndef UNITY_SUPPORT_64
    /* No 64-bit Support */
    typedef UNITY_UINT32 UNITY_UINT;
    typedef UNITY_INT32  UNITY_INT;
    #define UNITY_MAX_NIBBLES (8)  /* Maximum number of nibbles in a UNITY_(U)INT */
#else
  /* 64-bit Support */
  #if (UNITY_LONG_WIDTH == 32)
    typedef unsigned long long UNITY_UINT64;
    typedef signed long long   UNITY_INT64;
  #elif (UNITY_LONG_WIDTH == 64)
    typedef unsigned long      UNITY_UINT64;
    typedef signed long        UNITY_INT64;
  #else
    #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
  #endif
    typedef UNITY_UINT64 UNITY_UINT;
    typedef UNITY_INT64  UNITY_INT;
    #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */
#endif

/*-------------------------------------------------------
 * Pointer Support
 *-------------------------------------------------------*/

#if (UNITY_POINTER_WIDTH == 32)
  #define UNITY_PTR_TO_INT UNITY_INT32
  #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
#elif (UNITY_POINTER_WIDTH == 64)
  #define UNITY_PTR_TO_INT UNITY_INT64
  #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
#elif (UNITY_POINTER_WIDTH == 16)
  #define UNITY_PTR_TO_INT UNITY_INT16
  #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
#else
  #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
#endif

#ifndef UNITY_PTR_ATTRIBUTE
  #define UNITY_PTR_ATTRIBUTE
#endif

#ifndef UNITY_INTERNAL_PTR
  #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
#endif

/*-------------------------------------------------------
 * Float Support
 *-------------------------------------------------------*/

#ifdef UNITY_EXCLUDE_FLOAT

/* No Floating Point Support */
#ifndef UNITY_EXCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */
#endif
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_EXCLUDE_FLOAT_PRINT
#endif

#else

/* Floating Point Support */
#ifndef UNITY_FLOAT_PRECISION
#define UNITY_FLOAT_PRECISION (0.00001f)
#endif
#ifndef UNITY_FLOAT_TYPE
#define UNITY_FLOAT_TYPE float
#endif
typedef UNITY_FLOAT_TYPE UNITY_FLOAT;

/* isinf & isnan macros should be provided by math.h */
#ifndef isinf
/* The value of Inf - Inf is NaN */
#define isinf(n) (isnan((n) - (n)) && !isnan(n))
#endif

#ifndef isnan
/* NaN is the only floating point value that does NOT equal itself.
 * Therefore if n != n, then it is NaN. */
#define isnan(n) ((n != n) ? 1 : 0)
#endif

#endif

/*-------------------------------------------------------
 * Double Float Support
 *-------------------------------------------------------*/

/* unlike float, we DON'T include by default */
#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)

  /* No Floating Point Support */
  #ifndef UNITY_EXCLUDE_DOUBLE
  #define UNITY_EXCLUDE_DOUBLE
  #else
    #undef UNITY_INCLUDE_DOUBLE
  #endif

  #ifndef UNITY_EXCLUDE_FLOAT
    #ifndef UNITY_DOUBLE_TYPE
    #define UNITY_DOUBLE_TYPE double
    #endif
  typedef UNITY_FLOAT UNITY_DOUBLE;
  /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
  #endif

#else

  /* Double Floating Point Support */
  #ifndef UNITY_DOUBLE_PRECISION
  #define UNITY_DOUBLE_PRECISION (1e-12)
  #endif

  #ifndef UNITY_DOUBLE_TYPE
  #define UNITY_DOUBLE_TYPE double
  #endif
  typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE;

#endif

/*-------------------------------------------------------
 * Output Method: stdout (DEFAULT)
 *-------------------------------------------------------*/
#ifndef UNITY_OUTPUT_CHAR
  /* Default to using putchar, which is defined in stdio.h */
  #include <stdio.h>
  #define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
#else
  /* If defined as something else, make sure we declare it here so it's ready for use */
  #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
    extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
  #endif
#endif

#ifndef UNITY_OUTPUT_FLUSH
  #ifdef UNITY_USE_FLUSH_STDOUT
    /* We want to use the stdout flush utility */
    #include <stdio.h>
    #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
  #else
    /* We've specified nothing, therefore flush should just be ignored */
    #define UNITY_OUTPUT_FLUSH()
  #endif
#else
  /* If defined as something else, make sure we declare it here so it's ready for use */
  #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
    extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION;
  #endif
#endif

#ifndef UNITY_OUTPUT_FLUSH
#define UNITY_FLUSH_CALL()
#else
#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
#endif

#ifndef UNITY_PRINT_EOL
#define UNITY_PRINT_EOL()    UNITY_OUTPUT_CHAR('\n')
#endif

#ifndef UNITY_OUTPUT_START
#define UNITY_OUTPUT_START()
#endif

#ifndef UNITY_OUTPUT_COMPLETE
#define UNITY_OUTPUT_COMPLETE()
#endif

#ifdef UNITY_INCLUDE_EXEC_TIME
  #if !defined(UNITY_EXEC_TIME_START) && \
      !defined(UNITY_EXEC_TIME_STOP) && \
      !defined(UNITY_PRINT_EXEC_TIME) && \
      !defined(UNITY_TIME_TYPE)
      /* If none any of these macros are defined then try to provide a default implementation */

    #if defined(UNITY_CLOCK_MS)
      /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */
      #define UNITY_TIME_TYPE UNITY_UINT
      #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS()
      #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS()
      #define UNITY_PRINT_EXEC_TIME() { \
        UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
        UnityPrint(" ("); \
        UnityPrintNumberUnsigned(execTimeMs); \
        UnityPrint(" ms)"); \
        }
    #elif defined(_WIN32)
      #include <time.h>
      #define UNITY_TIME_TYPE clock_t
      #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC)
      #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
      #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
      #define UNITY_PRINT_EXEC_TIME() { \
        UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
        UnityPrint(" ("); \
        UnityPrintNumberUnsigned(execTimeMs); \
        UnityPrint(" ms)"); \
        }
    #elif defined(__unix__) || defined(__APPLE__)
      #include <time.h>
      #define UNITY_TIME_TYPE struct timespec
      #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t)
      #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
      #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
      #define UNITY_PRINT_EXEC_TIME() { \
        UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \
        execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \
        UnityPrint(" ("); \
        UnityPrintNumberUnsigned(execTimeMs); \
        UnityPrint(" ms)"); \
        }
    #endif
  #endif
#endif

#ifndef UNITY_EXEC_TIME_START
#define UNITY_EXEC_TIME_START() do{}while(0)
#endif

#ifndef UNITY_EXEC_TIME_STOP
#define UNITY_EXEC_TIME_STOP() do{}while(0)
#endif

#ifndef UNITY_TIME_TYPE
#define UNITY_TIME_TYPE UNITY_UINT
#endif

#ifndef UNITY_PRINT_EXEC_TIME
#define UNITY_PRINT_EXEC_TIME() do{}while(0)
#endif

/*-------------------------------------------------------
 * Footprint
 *-------------------------------------------------------*/

#ifndef UNITY_LINE_TYPE
#define UNITY_LINE_TYPE UNITY_UINT
#endif

#ifndef UNITY_COUNTER_TYPE
#define UNITY_COUNTER_TYPE UNITY_UINT
#endif

/*-------------------------------------------------------
 * Internal Structs Needed
 *-------------------------------------------------------*/

typedef void (*UnityTestFunction)(void);

#define UNITY_DISPLAY_RANGE_INT  (0x10)
#define UNITY_DISPLAY_RANGE_UINT (0x20)
#define UNITY_DISPLAY_RANGE_HEX  (0x40)
#define UNITY_DISPLAY_RANGE_CHAR (0x80)

typedef enum
{
    UNITY_DISPLAY_STYLE_INT      = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT,
    UNITY_DISPLAY_STYLE_INT8     = 1 + UNITY_DISPLAY_RANGE_INT,
    UNITY_DISPLAY_STYLE_INT16    = 2 + UNITY_DISPLAY_RANGE_INT,
    UNITY_DISPLAY_STYLE_INT32    = 4 + UNITY_DISPLAY_RANGE_INT,
#ifdef UNITY_SUPPORT_64
    UNITY_DISPLAY_STYLE_INT64    = 8 + UNITY_DISPLAY_RANGE_INT,
#endif

    UNITY_DISPLAY_STYLE_UINT     = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT,
    UNITY_DISPLAY_STYLE_UINT8    = 1 + UNITY_DISPLAY_RANGE_UINT,
    UNITY_DISPLAY_STYLE_UINT16   = 2 + UNITY_DISPLAY_RANGE_UINT,
    UNITY_DISPLAY_STYLE_UINT32   = 4 + UNITY_DISPLAY_RANGE_UINT,
#ifdef UNITY_SUPPORT_64
    UNITY_DISPLAY_STYLE_UINT64   = 8 + UNITY_DISPLAY_RANGE_UINT,
#endif

    UNITY_DISPLAY_STYLE_HEX8     = 1 + UNITY_DISPLAY_RANGE_HEX,
    UNITY_DISPLAY_STYLE_HEX16    = 2 + UNITY_DISPLAY_RANGE_HEX,
    UNITY_DISPLAY_STYLE_HEX32    = 4 + UNITY_DISPLAY_RANGE_HEX,
#ifdef UNITY_SUPPORT_64
    UNITY_DISPLAY_STYLE_HEX64    = 8 + UNITY_DISPLAY_RANGE_HEX,
#endif

    UNITY_DISPLAY_STYLE_CHAR     = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT,

    UNITY_DISPLAY_STYLE_UNKNOWN
} UNITY_DISPLAY_STYLE_T;

typedef enum
{
    UNITY_WITHIN           = 0x0,
    UNITY_EQUAL_TO         = 0x1,
    UNITY_GREATER_THAN     = 0x2,
    UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO,
    UNITY_SMALLER_THAN     = 0x4,
    UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO,
    UNITY_NOT_EQUAL        = 0x0,
    UNITY_UNKNOWN
} UNITY_COMPARISON_T;

#ifndef UNITY_EXCLUDE_FLOAT
typedef enum UNITY_FLOAT_TRAIT
{
    UNITY_FLOAT_IS_NOT_INF       = 0,
    UNITY_FLOAT_IS_INF,
    UNITY_FLOAT_IS_NOT_NEG_INF,
    UNITY_FLOAT_IS_NEG_INF,
    UNITY_FLOAT_IS_NOT_NAN,
    UNITY_FLOAT_IS_NAN,
    UNITY_FLOAT_IS_NOT_DET,
    UNITY_FLOAT_IS_DET,
    UNITY_FLOAT_INVALID_TRAIT
} UNITY_FLOAT_TRAIT_T;
#endif

typedef enum
{
    UNITY_ARRAY_TO_VAL = 0,
    UNITY_ARRAY_TO_ARRAY,
    UNITY_ARRAY_UNKNOWN
} UNITY_FLAGS_T;

struct UNITY_STORAGE_T
{
    const char* TestFile;
    const char* CurrentTestName;
#ifndef UNITY_EXCLUDE_DETAILS
    const char* CurrentDetail1;
    const char* CurrentDetail2;
#endif
    UNITY_LINE_TYPE CurrentTestLineNumber;
    UNITY_COUNTER_TYPE NumberOfTests;
    UNITY_COUNTER_TYPE TestFailures;
    UNITY_COUNTER_TYPE TestIgnores;
    UNITY_COUNTER_TYPE CurrentTestFailed;
    UNITY_COUNTER_TYPE CurrentTestIgnored;
#ifdef UNITY_INCLUDE_EXEC_TIME
    UNITY_TIME_TYPE CurrentTestStartTime;
    UNITY_TIME_TYPE CurrentTestStopTime;
#endif
#ifndef UNITY_EXCLUDE_SETJMP_H
    jmp_buf AbortFrame;
#endif
};

extern struct UNITY_STORAGE_T Unity;

/*-------------------------------------------------------
 * Test Suite Management
 *-------------------------------------------------------*/

void UnityBegin(const char* filename);
int  UnityEnd(void);
void UnitySetTestFile(const char* filename);
void UnityConcludeTest(void);

#ifndef RUN_TEST
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
#else
#define UNITY_SKIP_DEFAULT_RUNNER
#endif

/*-------------------------------------------------------
 * Details Support
 *-------------------------------------------------------*/

#ifdef UNITY_EXCLUDE_DETAILS
#define UNITY_CLR_DETAILS()
#define UNITY_SET_DETAIL(d1)
#define UNITY_SET_DETAILS(d1,d2)
#else
#define UNITY_CLR_DETAILS()      { Unity.CurrentDetail1 = 0;   Unity.CurrentDetail2 = 0;  }
#define UNITY_SET_DETAIL(d1)     { Unity.CurrentDetail1 = (d1);  Unity.CurrentDetail2 = 0;  }
#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = (d1);  Unity.CurrentDetail2 = (d2); }

#ifndef UNITY_DETAIL1_NAME
#define UNITY_DETAIL1_NAME "Function"
#endif

#ifndef UNITY_DETAIL2_NAME
#define UNITY_DETAIL2_NAME "Argument"
#endif
#endif

#ifdef UNITY_PRINT_TEST_CONTEXT
void UNITY_PRINT_TEST_CONTEXT(void);
#endif

/*-------------------------------------------------------
 * Test Output
 *-------------------------------------------------------*/

void UnityPrint(const char* string);

#ifdef UNITY_INCLUDE_PRINT_FORMATTED
void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...);
#endif

void UnityPrintLen(const char* string, const UNITY_UINT32 length);
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style);
void UnityPrintNumber(const UNITY_INT number_to_print);
void UnityPrintNumberUnsigned(const UNITY_UINT number);
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print);

#ifndef UNITY_EXCLUDE_FLOAT_PRINT
void UnityPrintFloat(const UNITY_DOUBLE input_number);
#endif

/*-------------------------------------------------------
 * Test Assertion Functions
 *-------------------------------------------------------
 *  Use the macros below this section instead of calling
 *  these directly. The macros have a consistent naming
 *  convention and will pull in file and line information
 *  for you. */

void UnityAssertEqualNumber(const UNITY_INT expected,
                            const UNITY_INT actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_DISPLAY_STYLE_T style);

void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
                                           const UNITY_INT actual,
                                           const UNITY_COMPARISON_T compare,
                                           const char *msg,
                                           const UNITY_LINE_TYPE lineNumber,
                                           const UNITY_DISPLAY_STYLE_T style);

void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
                              UNITY_INTERNAL_PTR actual,
                              const UNITY_UINT32 num_elements,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style,
                              const UNITY_FLAGS_T flags);

void UnityAssertBits(const UNITY_INT mask,
                     const UNITY_INT expected,
                     const UNITY_INT actual,
                     const char* msg,
                     const UNITY_LINE_TYPE lineNumber);

void UnityAssertEqualString(const char* expected,
                            const char* actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber);

void UnityAssertEqualStringLen(const char* expected,
                            const char* actual,
                            const UNITY_UINT32 length,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber);

void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected,
                                  const char** actual,
                                  const UNITY_UINT32 num_elements,
                                  const char* msg,
                                  const UNITY_LINE_TYPE lineNumber,
                                  const UNITY_FLAGS_T flags);

void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
                             UNITY_INTERNAL_PTR actual,
                             const UNITY_UINT32 length,
                             const UNITY_UINT32 num_elements,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber,
                             const UNITY_FLAGS_T flags);

void UnityAssertNumbersWithin(const UNITY_UINT delta,
                              const UNITY_INT expected,
                              const UNITY_INT actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style);

void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
                                   UNITY_INTERNAL_PTR expected,
                                   UNITY_INTERNAL_PTR actual,
                                   const UNITY_UINT32 num_elements,
                                   const char* msg,
                                   const UNITY_LINE_TYPE lineNumber,
                                   const UNITY_DISPLAY_STYLE_T style,
                                   const UNITY_FLAGS_T flags);

#ifndef UNITY_EXCLUDE_SETJMP_H
UNITY_NORETURN void UnityFail(const char* message, const UNITY_LINE_TYPE line);
UNITY_NORETURN void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
#else
void UnityFail(const char* message, const UNITY_LINE_TYPE line);
void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
#endif

void UnityMessage(const char* message, const UNITY_LINE_TYPE line);

#ifndef UNITY_EXCLUDE_FLOAT
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
                             const UNITY_FLOAT expected,
                             const UNITY_FLOAT actual,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber);

void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
                                const UNITY_UINT32 num_elements,
                                const char* msg,
                                const UNITY_LINE_TYPE lineNumber,
                                const UNITY_FLAGS_T flags);

void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber,
                             const UNITY_FLOAT_TRAIT_T style);
#endif

#ifndef UNITY_EXCLUDE_DOUBLE
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
                              const UNITY_DOUBLE expected,
                              const UNITY_DOUBLE actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber);

void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
                                 const UNITY_UINT32 num_elements,
                                 const char* msg,
                                 const UNITY_LINE_TYPE lineNumber,
                                 const UNITY_FLAGS_T flags);

void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_FLOAT_TRAIT_T style);
#endif

/*-------------------------------------------------------
 * Helpers
 *-------------------------------------------------------*/

UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size);
#ifndef UNITY_EXCLUDE_FLOAT
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num);
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num);
#endif

/*-------------------------------------------------------
 * Error Strings We Might Need
 *-------------------------------------------------------*/

extern const char UnityStrOk[];
extern const char UnityStrPass[];
extern const char UnityStrFail[];
extern const char UnityStrIgnore[];

extern const char UnityStrErrFloat[];
extern const char UnityStrErrDouble[];
extern const char UnityStrErr64[];
extern const char UnityStrErrShorthand[];

/*-------------------------------------------------------
 * Test Running Macros
 *-------------------------------------------------------*/

#ifndef UNITY_EXCLUDE_SETJMP_H
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
#define TEST_ABORT() longjmp(Unity.AbortFrame, 1)
#else
#define TEST_PROTECT() 1
#define TEST_ABORT() return
#endif

/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
#ifndef RUN_TEST
#ifdef __STDC_VERSION__
#if __STDC_VERSION__ >= 199901L
#define UNITY_SUPPORT_VARIADIC_MACROS
#endif
#endif
#ifdef UNITY_SUPPORT_VARIADIC_MACROS
#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway)
#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line)
#endif
#endif

/* If we can't do the tricky version, we'll just have to require them to always include the line number */
#ifndef RUN_TEST
#ifdef CMOCK
#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
#else
#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
#endif
#endif

#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
#define UNITY_NEW_TEST(a) \
    Unity.CurrentTestName = (a); \
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
    Unity.NumberOfTests++;

#ifndef UNITY_BEGIN
#define UNITY_BEGIN() UnityBegin(__FILE__)
#endif

#ifndef UNITY_END
#define UNITY_END() UnityEnd()
#endif

#ifndef UNITY_SHORTHAND_AS_INT
#ifndef UNITY_SHORTHAND_AS_MEM
#ifndef UNITY_SHORTHAND_AS_NONE
#ifndef UNITY_SHORTHAND_AS_RAW
#define UNITY_SHORTHAND_AS_OLD
#endif
#endif
#endif
#endif

/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/

#ifdef UNITY_USE_COMMAND_LINE_ARGS
int UnityParseOptions(int argc, char** argv);
int UnityTestMatches(void);
#endif

/*-------------------------------------------------------
 * Basic Fail and Ignore
 *-------------------------------------------------------*/

#define UNITY_TEST_FAIL(line, message)   UnityFail(   (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))

/*-------------------------------------------------------
 * Test Asserts
 *-------------------------------------------------------*/

#define UNITY_TEST_ASSERT(condition, line, message)                                              do {if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}} while(0)
#define UNITY_TEST_ASSERT_NULL(pointer, line, message)                                           UNITY_TEST_ASSERT(((pointer) == NULL),  (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message)                                       UNITY_TEST_ASSERT(((pointer) != NULL),  (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message)                                          UNITY_TEST_ASSERT(((pointer[0]) == 0),  (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message)                                      UNITY_TEST_ASSERT(((pointer[0]) != 0),  (UNITY_LINE_TYPE)(line), (message))

#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message)                             UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message)                          UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message)                          UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message)                            UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message)                            UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))

#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message)                        UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),               (UNITY_INT)(actual),               UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 )(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold),  (UNITY_INT)(UNITY_INT16)(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold),  (UNITY_INT)(UNITY_INT32)(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),               (UNITY_INT)(actual),               UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message)                       UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 )(actual),  UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)

#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)

#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold),              (UNITY_INT)(actual),              UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message)                    UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)

#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message)                 UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)              (threshold), (UNITY_INT)              (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)              (threshold), (UNITY_INT)              (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)

#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message)                 UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)             (threshold),  (UNITY_INT)              (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold),  (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold),  (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)             (threshold),  (UNITY_INT)              (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message)                UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold),  (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)

#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message)                     UnityAssertNumbersWithin(              (delta), (UNITY_INT)                          (expected), (UNITY_INT)                          (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )             (expected), (UNITY_INT)(UNITY_INT8 )             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16)             (expected), (UNITY_INT)(UNITY_INT16)             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32)             (expected), (UNITY_INT)(UNITY_INT32)             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin(              (delta), (UNITY_INT)                          (expected), (UNITY_INT)                          (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message)                    UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )             (expected), (UNITY_INT)(UNITY_INT8 )             (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)

#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)     UnityAssertNumbersArrayWithin(              (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin(              (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)    UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)


#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message)                             UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message)                          UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message)                 UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message)                     UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)

#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT,     UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8,    UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16,   UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32,   UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT,    UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8,   UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16,  UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32,  UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8,    UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16,   UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32,   UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR,    UNITY_ARRAY_TO_ARRAY)

#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message)          UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)              (expected), (UNITY_INT_WIDTH / 8)),          (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT,     UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8  )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8,    UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16,   UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32,   UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)              (expected), (UNITY_INT_WIDTH / 8)),          (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT,    UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8,   UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16,  UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32,  UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8  )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8,    UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16,   UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32,   UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message)          UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT)       (expected), (UNITY_POINTER_WIDTH / 8)),      (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message)       UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message)  UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message)         UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8  )(expected), 1),                              (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR,    UNITY_ARRAY_TO_VAL)

#ifdef UNITY_SUPPORT_64
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64,  UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64,  UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64,  UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message)       UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message)        UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64,  UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL,        (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message)                     UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL,        (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message)                      UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL,        (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message)                  UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message)                   UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN,     (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message)              UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message)               UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
#else
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message)              UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message)              UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message)               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message)   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#endif

#ifdef UNITY_EXCLUDE_FLOAT
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message)        UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#else
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message)                   UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message)                           UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message)       UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message)        UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message)                                    UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message)                                UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message)                                    UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message)                            UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message)                                UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message)                            UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message)                                UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message)                        UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
#endif

#ifdef UNITY_EXCLUDE_DOUBLE
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message)       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#else
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message)                  UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message)                          UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message)      UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message)       UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message)                                   UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message)                               UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message)                                   UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message)                           UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message)                               UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message)                           UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message)                               UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message)                       UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
#endif

/* End of UNITY_INTERNALS_H */
#endif

and that's it. Make sure to

  1. specify the name of the vpl server in your settings
  2. select all of these files in the "files to keep when running" settings menu
  3. consider changing the names of the global teacher reference functions.

a pen

James Andrew Smith is a Professional Engineer and Associate Professor in the Electrical Engineering and Computer Science Department of York University's Lassonde School, with degrees in Electrical and Mechanical Engineering from the University of Alberta and McGill University.  Previously a program director in biomedical engineering, his research background spans robotics, locomotion, human birth and engineering education. While on sabbatical in 2018-19 with his wife and kids he lived in Strasbourg, France and he taught at the INSA Strasbourg and Hochschule Karlsruhe and wrote about his personal and professional perspectives.  James is a proponent of using social media to advocate for justice, equity, diversity and inclusion as well as evidence-based applications of research in the public sphere. You can find him on Twitter. Originally from Québec City, he now lives in Toronto, Canada.