Students lead a team of Masters students working collaboratively on a large-scale project that tackles a well-defined research problem spanning art and science methods and practices. Students are expected to take leadership roles. The problem domain will be defined by contexts such as a research laboratory of a Digital Media faculty member or an outside organization, in order to explore a range of research approaches and issues, professional and research ethics, and reflective practice within academic, professional and arts contexts. An important component is the discussion of critical issues related to cultural interactions with new and emerging technologies, including an appreciation of how art-making practices have shaped, and been shaped by, trajectories of technological change. Advanced Vertical Studio/Lab I is normally be taken in the second year of the program. There is a possibility for student teams to be co-supervised by program faculty and a program associate, which is a practitioner from an outside organization (for-profit -Ubisoft, not-for-profit, NGO, arts festival, trade organization, artist collective, design group, museum, MCC). Program associates may not be the sole supervisor.
Instructional Format: STDO
Instructor(s): M. Hosale