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eLearning

AIF Category II: Curricular Innovation Grants (eLearning)

A total of 91 unique Curricular Innovation Grants were awarded to full-time and contract faculty members during Phase 2 of the AIF (2016 -2018) across thee priority areas: Grants for eLearning supported course redesign to create blended learning, fully online learning or the flipped classroom. Grants for EE supported the embedding of three (3) EE […]

Virtual Learning Skills Program

Description This pan-university project aims to build on the momentum of a number of previously successful and related AIF projects that the co-leads for this project have developed and sustained.This project also aims to complement other successful AIF projects including YU START, SPARK, the First-Year Instructor Toolkit, and the Virtual Learning Commons because it seeks […]

Looking to the Future: Building State-of-the-Art eLearning in the School of the Arts, Media, Performance & Design (AMPD)

Description This project will support student-centered digital learning in the School of the Arts, Media, Performance and Design, fostering innovative technological integration and building on the current support for eLearning in AMPD. Project goals include strategically embedding eLearning in required courses, identifying new course development for the future AMPD minor, expanding AMPD Computing Services expertise, […]

First Year Integrated Science

Description This project will introduce a new, integrated teaching approach to introductory science courses at York. The curriculum of first year mathematics, physics, chemistry and biology will be taught from an interdisciplinary stance, combining knowledge from basic science disciplines in a cohesive manner. Project Lead(s) Tamara Kelly Faculty Faculty of Science Funding Priority eLearning Connect […]

Enhanced Virtual Classroom Environment - When the Classroom Goes to the…Students

Description The aim is to enhance Petrie 133—a flipped classroom prototype—and create a benchmark of leading-edge education that will effectively enrich the learning experience at all levels, it will remove all accessibility constraints (time, place), and will be adult-friendly by offering flexibility and control over the nature, timing, and direction of the learning process. Project […]

Business Research Foundations Modules

Description These eLearning Modules will act as learning supports for undergraduate and graduate students in business programs within the Schulich School of Business and the Faculty of LA&PS’s School of Administrative Studies (SAS). The modules will teach students how to conduct Canadian, American and International Business research. Other faculties may also be able to use […]

Digital Humanities and Social Sciences (DHSS) for Teaching & Learning

Description This project is a unique collaboration between several ORUs, YU Libraries and the Office of the Vice Provost Academic that builds capacity among faculty in digital humanities and social sciences to support teaching and learning. The project will work with faculty, initially in select Humanities and Social Science courses, to develop a Guide for […]

Creation of Guidelines for York University Faculty & Instructors on Best Practices in eLearning under the Auspices of York's Teaching Commons (TC) using Online and Blended Natural Science (NATS) Courses as a Model

Description This project will advance York's eLearning priority. The main goal is to facilitate York's building upon existing general eLearning resources and services offered by the TC and ultimately establishing detailed, successful eLearning practices for all undergraduate programs. This will be accomplished by the creation & implementation of eLearning best practices guidelines covering different aspects […]

Building a culture of integrity

Description Our statistics show that international graduate students are five times more likely to be caught with an Academic Integrity (AI) infraction than domestic students. Faculty of Graduate Studies recently and independently found itself troubled by the same facts and called for a resolution that mirrors our goal: to lay the groundwork for AI particularly […]

The Glendon Digital Media Lab (GDML)

Description The Glendon Digital Media Lab (GDML) is a scalable umbrella project designed to optimize the integration of course-focused Experiential Education (EE) strategies at Glendon. GDML provides a range of media hardware and software, as well as limited services to course-specific initiatives. It offers students hands-on experience in digital production. Budget and resource optimization is […]