Future Cinema

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

Questions about ergodic texts and technogenesis…

A few queries raised by this week’s readings…

Aarseth seems to fetishize interactivity and participation above the potential for meaning-making in any given text, thus privileging form ahead of content. Deleuze & Guattari’s Anti-Oedipus and Lynch’s Twin Peaks: The Return may be non-ergodic, while the Call of Duty video game series is ergodic; yet it would [...]

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Wed, November 8 2017 » Aarseth, McLuhan, books, hypermedia » No Comments

Chris Marker’s “Immemory” CD-ROM

Get it while it’s hot! The file is .NRG format, for the old Windows-based burning application Nero. There are various ways, though, to convert it to more current formats, including .ISO—just do a quick online search and you’ll find a solution!

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Wed, October 25 2017 » digital storytelling, hypermedia » 1 Comment

consider tagging

this is my post

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Thu, January 16 2014 » 1970s, 3D, Derrida, community, history, humour, hypermedia » No Comments

hypertext event of note

first Literary Arts professor of electronic writing, brown university

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Thu, February 22 2007 » events, hypermedia, narrative » No Comments

conference: The Future of Electronic Literature, in Maryland May 3rd

Registration is now open for the Electronic Literature Organization and Maryland Institute for Technology in the Humanities’ Thursday, May 3rd public symposium at the University of Maryland, College Park on The Future of Electronic Literature:
http://www.mith2.umd.edu/elo2007/index.php
The symposium is co-sponsored by the University Libraries, Department of English, and Human-Computer Interaction Lab at Maryland.
Registration is free [...]

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Mon, February 12 2007 » conferences, hypermedia » No Comments

A Design System for Interactive Fiction

Inform is a design system for interactive fiction, a new medium for writers which began with adventure games in the late 1970s and is now used for everything from literary narrative fiction through to plotless conceptual art, and plenty more adventure games too. Since its introduction in 1993, Inform has become a standard tool.

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Mon, May 1 2006 » Future Cinema, digital storytelling, emerging technologies, hypermedia, narrative, software » No Comments

The Future of Cinema

Maybe this is the future of cinema.

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Thu, November 24 2005 » Future Cinema, animation, database, digital cinema, digital storytelling, distributed networks, emerging technologies, galleries, games, hypermedia, labyrinth » No Comments

Meanwhile – An Interactive Comic Strip by Jason Shiga

An interesting approach to interactive fiction using a storytelling method that seems suitable for the multiplicities inherent in interactive media – the comic strip.

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Wed, September 28 2005 » digital storytelling, hypermedia, narrative » 1 Comment

Storyspace hypertext system created by Jay David Bolter

Consider a future device for individual use, which is a sort of mechanized private file and library. It needs a name, and, to coin one at random, “memex” will do. A memex is a device in which an individual stores all his books, records, and communications, and which is mechanized so that it may be consulted with exceeding speed and flexibility. It is an enlarged intimate supplement to his memory.
Read full posting…

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Wed, September 28 2005 » Bolter, Future Cinema, database, digital storytelling, hypermedia, narrative, software » No Comments