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first Literary Arts professor of electronic writing, brown university
Registration is now open for the Electronic Literature Organization and Maryland Institute for Technology in the Humanities’ Thursday, May 3rd public symposium at the University of Maryland, College Park on The Future of Electronic Literature:
The symposium is co-sponsored by the University Libraries, Department of English, and Human-Computer Interaction Lab at Maryland.
Registration is free [...]
Inform is a design system for interactive fiction, a new medium for writers which began with adventure games in the late 1970s and is now used for everything from literary narrative fiction through to plotless conceptual art, and plenty more adventure games too. Since its introduction in 1993, Inform has become a standard tool.
Maybe this is the future of cinema.
An interesting approach to interactive fiction using a storytelling method that seems suitable for the multiplicities inherent in interactive media – the comic strip.
Consider a future device for individual use, which is a sort of mechanized private file and library. It needs a name, and, to coin one at random, “memex” will do. A memex is a device in which an individual stores all his books, records, and communications, and which is mechanized so that it may be consulted with exceeding speed and flexibility. It is an enlarged intimate supplement to his memory.
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