Archive for the 'animation' Category

3D scanning with a webcam

Friday, November 20th, 2009
Posted by: Carter

I came across this video on Boing Boing. Very cool stuff.
What is so nifty about this, is that it is a markerless system that works in realtime (as opposed to this other software that a commenter pointed out: http://www.strata.com/products/strata_3d_cx_suite/strata_foto_3d_cx/ ). That… and that this is made by a student.
It’s fun to think of all [...]

Heavy Rain PS3

Wednesday, April 1st, 2009
Posted by: Neil

This link takes you to the site gametrailers.com, specifically their page on Heavy Rain, with video interviews and trailers:

Not exactly machinima

Wednesday, March 26th, 2008
Posted by: metisgirl

Icon war: http://www.xs4all.nl/~jvdkuyp/flash/see.htm

Short Films Screening

Saturday, March 31st, 2007
Posted by: hiroko

My production course, Film 2040 is holding a screening in Accolade East 102 (the big movie theatre).
I made a short film that’s fully computer animated, so please come if you’re interested!
Time and Place are:
Date : Wednesday, April 18, 2007
Time : 7 pm – 10 pm
Location : Accolade East 102 @ York

Final Project – “Drawing On Motion”

Thursday, February 22nd, 2007
Posted by: Alla

My project has changed somewhat (in content) from the one I originally presented in class. The concept and process are still the same, but, instead of making a linear “music video”, I decided to head in the direction of my final thesis project, and create the first components of a picture book.
Here is a shorter [...]

addictive tv – remix culture

Tuesday, February 20th, 2007
Posted by: Caitlin

Fusing electronic music and the moving image, Mixmasters brings together some of the most innovative DJs, VJs, audiovisual artists, music producers and motion graphics artists from around the world to create a stunning collection of audiovisual mixes.
Although working in an area with a rich but relatively little-known history, today’s audiovisual artists perhaps owe as much [...]

political videogames

Friday, February 10th, 2006
Posted by: anna o logue

Molleindustria is an italian team of artists, designers and programmers that aims at starting a serious discussion about social and political implications of videogames. This will involve media activists, net-artists, habitual players and critics and detractors of videogames. We chose to start with online gaming in order to sidestep mainstream distribution channels and to overcome our lack of means. Using simple but sharp games we hope to give a starting point for a new generation of critical game developers and, above all, to experiment with practices that can be easily emulated and virally diffused.’

The Future of Cinema

Thursday, November 24th, 2005
Posted by: alan

Maybe this is the future of cinema.

Control George Bush with your mouse…

Saturday, October 8th, 2005
Posted by: lfan

Here’s a simple interactive animation which allows you to control George Bush. Totally goofy but somewhat satisfying. Watch him fall for a minute and then after that, you can move him with your mouse…

Week 9, Digital Cinema/animation

Saturday, September 3rd, 2005
Posted by: Caitlin

week 9 — Week 9, March 2nd, Digital Cinema/animation
Lev Manovich what is digital cinema?
Vivian Sobchack “Nostalgia for Digital Object”
Ron Burnett, “Reanimating the World”
Sean Cubitt, “Vectors of Effect”
Recommended: Lev Manovich Little movies (online)
Nora Barry “telling Stories as Screens: A History of Web Cinema”