Future Cinema

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

Heavy Rain PS3

This link takes you to the site gametrailers.com, specifically their page on Heavy Rain, with video interviews and trailers:

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Wed, April 1 2009 » 3D, Future Cinema, Futurecinema_2009, animation, digital storytelling, emerging technologies, games, narrative, performance » No Comments

Not exactly machinima

Icon war: http://www.xs4all.nl/~jvdkuyp/flash/see.htm

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Wed, March 26 2008 » Flash, Future Cinema 2, animation, humour » No Comments

Short Films Screening

My production course, Film 2040 is holding a screening in Accolade East 102 (the big movie theatre).
I made a short film that’s fully computer animated, so please come if you’re interested!
Time and Place are:
Date : Wednesday, April 18, 2007
Time : 7 pm – 10 pm
Location : Accolade East 102 @ York

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Sat, March 31 2007 » Future Cinema, animation, digital cinema, student work » No Comments

Final Project – “Drawing On Motion”

My project has changed somewhat (in content) from the one I originally presented in class. The concept and process are still the same, but, instead of making a linear “music video”, I decided to head in the direction of my final thesis project, and create the first components of a picture book.
Here is a shorter [...]

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Thu, February 22 2007 » Future Cinema, animation, assignments, proposals » No Comments

addictive tv – remix culture

Fusing electronic music and the moving image, Mixmasters brings together some of the most innovative DJs, VJs, audiovisual artists, music producers and motion graphics artists from around the world to create a stunning collection of audiovisual mixes.
Although working in an area with a rich but relatively little-known history, today’s audiovisual artists perhaps owe as much [...]

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Tue, February 20 2007 » animation, performance, remix/mashup, sound/music » No Comments

political videogames

Molleindustria is an italian team of artists, designers and programmers that aims at starting a serious discussion about social and political implications of videogames. This will involve media activists, net-artists, habitual players and critics and detractors of videogames. We chose to start with online gaming in order to sidestep mainstream distribution channels and to overcome our lack of means. Using simple but sharp games we hope to give a starting point for a new generation of critical game developers and, above all, to experiment with practices that can be easily emulated and virally diffused.’

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Fri, February 10 2006 » Future Cinema, animation, database, games » No Comments

The Future of Cinema

Maybe this is the future of cinema.

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Thu, November 24 2005 » Future Cinema, animation, database, digital cinema, digital storytelling, distributed networks, emerging technologies, galleries, games, hypermedia, labyrinth » No Comments

Control George Bush with your mouse…

Here’s a simple interactive animation which allows you to control George Bush. Totally goofy but somewhat satisfying. Watch him fall for a minute and then after that, you can move him with your mouse…

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Sat, October 8 2005 » Future Cinema, animation » No Comments

Week 9, Digital Cinema/animation

week 9 — Week 9, March 2nd, Digital Cinema/animation
Lev Manovich what is digital cinema?
Vivian Sobchack “Nostalgia for Digital Object”
Ron Burnett, “Reanimating the World”
Sean Cubitt, “Vectors of Effect”
Recommended: Lev Manovich Little movies (online)
Nora Barry “telling Stories as Screens: A History of Web Cinema”

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Sat, September 3 2005 » Manovich, animation, digital cinema, syllabus » No Comments