Hi Everyone! For those looking for the book, Mobile Nation, I found a copy of it you can download for free on Academia.edu. You can get it here: https://www.academia.edu/1517461/Mobile_Nation_Creating_Methodologies_for_Mobile_Platforms
Katherine Isbister, author of “How Games Move Us: Emotion By Design” (2016), argues that games have the capacity to create empathy in the user. Virtual experiences like video games, and VR, employ technology and interaction design to simulate or replicate experiences of the real. VR and gaming both have many useful applications, though – as [...]
While at the MIPCOM market in Cannes last week, I conducted a brief, but informative interview with Maurice Boucher, Marketing and Communications Director of the Canada Media Fund about new trends and technologies in digital film production and broadcast. Here’s the link to the video: https://youtu.be/WRGqhoKuCCw
I wanted to bring this up in class yesterday, but I’ll leave it here and maybe we could look at it next week.
Reading through Chapter 6: Narrative & Database of How We Think, it occurred to me that the difficulty of mapping a temporal dimension, especially one that is variable and emergent, may partially be [...]
I am desperately sorry, but my mother’s funeral was yesterday and I am still out of town – I thought I’d be able to fly in to Toronto today to teach this week, but overestimated my capacity to return to class, so I am cancelling my classes for this week.
Next week our class will catch [...]
With a gap growing between digital scholarship and its print-based counterpart, Hayles argues for contemporary technogenesis (the idea that humans are defined by their co-evolution with technology) and argues for what she calls comparative media studies, a new approach to identify digital work within print traditions and vice versa.
Hayles explores the technogenesis twist and the [...]
My understanding of N. Katherine Hayles’ How We Think: Digital Media and Contemporary Technogenesis is an account of how humans have a long standing historical method with which we perceive and absorb information based on practices of reading and writing that activate the conscious mind; yet with the advent of digital media emerging to the [...]
There will be Colloquium at the University of Toronto on Form, Function, Intent: Materiality and the Codification of Knowledge. One of their topics is Gaming forms and Interactive Fiction which is related to our class discussions these two weeks. They are calling for papers with abstract due on December 11, 2016. The Colloquium will be held on [...]
For those of you having difficulty getting their hands on the book for this week, “How We Think…” by Katherine Hayles, I found you can “rent” it online from Google Books for only $5.00. Here is the link: https://books.google.ca/books?id=hdHJMV3u09oC&dq=Hayles,+Katherine.+How+We+Think:+Digital+Media+and+Contemporary+Technogenesis+PDF
In Jagoda’s first book, Network Aesthetics, he states that he “attempts to revise the common treatment of networks as control structures that originated in the computing and cybernetics research of the early Cold War” (7). Referencing the “network imaginary… [meaning] the complex of material infrastructures and metaphorical figures that inform our experience with and our [...]