Future Cinema Course

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

FIRSTPERSON

repost from last year — another student summary of First person.
FIRSTPERSON
Introduction – Noah Wardrip-Fruin and Pat Herrigan (eds)
I’m posting this summary on behalf of Nick. It’s a little long to cut and paste so it’s a link to a word document. please let me know if you have any difficulties opening [...]

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Sun, April 5 2009 » Future Cinema, games, seminar summaries » No Comments

Heavy Rain PS3

This link takes you to the site gametrailers.com, specifically their page on Heavy Rain, with video interviews and trailers:
http://www.gametrailers.com/game/2717.html?fs=1&id=2717

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Wed, April 1 2009 » 3D, Future Cinema, Futurecinema_2009, animation, digital storytelling, emerging technologies, games, narrative, performance » No Comments

Article Summry

Zdravko Jovanovic Page 1 15/03/2009
Presence and the Aura of Meaningful Places by Blair MacIntyre, Jay David Bolter, Maribeth Gandy- Summary and Analysis
Definition of key words and concepts:
• VR (Virtal Reality): “The user is effectively immersed in a responsive virtual [computer-simulated] world” (Source: What’s Real About Virtual Reality? by Frederick P. Brooks Jr. Example: Aerosmith’s video [...]

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Sun, March 15 2009 » , Future Cinema, Future Cinema 2, Futurecinema_2009, admin, articles of interest, assignments, class admin » No Comments

Vera Frenkel – The Institute TM

database cinema example:
http://www.the-national-institute.org/theinst/
http://www.the-national-institute.org/tour/verafrenkel/cv/index.html

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Tue, February 19 2008 » Future Cinema, Future Cinema 2, digital cinema, humour, narrative, quicktime, software » No Comments

max/MSP architecture

we have hired two student in vision research at York to code a MAX/MSP architecture that will work with fiducial-based tracking and solve the problem of multiple marker recognition — and in effect making it possibly for any artist familiar with or interested in max/msp to work i augmented reality. This is a [...]

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Fri, October 19 2007 » Future Cinema, YSAR » Comments Off

aliceglass.com

Helen Papagianis

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Fri, October 19 2007 » Future Cinema, YSAR » Comments Off

HASTAC

hastac.org
A consortium of humanists, artists, scientists, and engineers, of leading researchers and nonprofit research institutions, HASTAC (”Haystack”) is committed to new forms of collaboration across communities and disciplines fostered by creative uses of technology. Our primary members are universities, supercomputing centers, grid and teragrid associations, humanities institutes, museums, libraries, and other civic institutions. Since 2003, [...]

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Fri, October 19 2007 » Future Cinema, YSAR » Comments Off

WOYZECK

http://www.rebeccarouse.com/woyzeck/public/
Toronto Star: Audience directs interactive play
York Media Release: Augmented reality project tells story in new way: York U
Future Cinema Lab devoted to creative and entertainment possibilities of technology

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Fri, October 19 2007 » Future Cinema, YSAR » Comments Off

The Memory Mirror

Overview
The Memory Mirror is closed-circuit video loop designed to operate like a
standard mirror. In place of the mirror is a screen, on which is projected a video
image of the space in front of the screen. This is accomplished by constructing a
screen which is transparent enough to enable a camera placed behind the
screen [...]

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Thu, October 18 2007 » Future Cinema, YSAR » Comments Off

52 Card Psycho

York University, Future Cinema Lab,
Project: ‘52 Card Psycho’
An Augmented Reality Materialization of Cinema
Project Manager: Alan Rhodes, GARhodes@GARhodes.com
52 Card Psycho is an installation-based investigation into cinematic structures and interactive cinema viewership using augmented reality technology. The concept is simple: a deck of 52 cards, each printed with a unique identifier, are replaced in the subject’s [...]

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Thu, October 18 2007 » Future Cinema, YSAR » Comments Off