Future Cinema Course

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

Oculus Rift & Game of Thrones!

Check out this article on Gizmodo:
http://gizmodo.com/the-oculus-rift-put-me-in-game-of-thrones-and-it-made-m-1510809083?utm_source=recirculation&utm_medium=recirculation&utm_campaign=tuesdayPM
Wondering if we can get this software for the class!
Rose discusses quite a few projects – some successes, but mostly failures in my opinion. When considering participation in transmedia marketing games for film such as the stalled AI, King Kong, or Avatar – these games seem cursory and undermine [...]

more... »

Wed, January 29 2014 » articles of interest, augmented reality, digital storytelling » No Comments

Article: The Mobile Aesthetics of Cell Phone Made Films: a Short History by Caridad Botella Lorenzo

Cinemascope recently released a new article that I thought the class might be interested in reading since last week Tara presented on films made specifically for the cellphone and this article provides a history of films made on the cellphone. The article is available here.

more... »

Sun, February 12 2012 » articles of interest, cell phone, futurecinema2_2012 » No Comments

a top 10 fim innovation list from today’s Globe and Mail

thought this was interesting. comments?
http://www.theglobeandmail.com/news/arts/movies/the-avatars-of-their-era/article1458121/
Liam Lacey
From Saturday’s Globe and Mail Published on Friday, Feb. 05, 2010 5:40PM EST Last updated on Saturday, Feb. 06, 2010 1:02AM EST
James Cameron’s science-fiction epic Avatar is not only the box-office record holder of all time and poised nicely for Oscar glory next month (with nine nominations). It has [...]

more... »

Fri, February 12 2010 » articles of interest, early cinema » No Comments

more outdoor Ar

this is an old post that I fond in my draft folder… a bit dated, but makes a link between our ar discussion and the mobility readings
c
from
Presence Examples
Augmented reality in the cemetery and elsewhere
From MIT’s Technology Review
Augmented Reality: Another (Virtual) Brick in the Wall
Michelle Delio
February 15, 2005
Imagine wandering through a southern Victorian-era cemetery shaded [...]

more... »

Thu, April 23 2009 » Bolter, Future Cinema 2, articles of interest, augmented reality » No Comments

Politics of Representation in Videogames

I wrote an article for the Winters College Free Press, on issues of race in Resident Evil 5. You can find it here:
http://www.wintersfreepress.com/?p=62

more... »

Wed, April 8 2009 » Futurecinema_2009, articles of interest, digital storytelling, games, interactivity » No Comments

Link to Moldova’s Twitter Revolution

Cellphones, txt, Twitter… Revolutions

more... »

Wed, April 8 2009 » Futurecinema_2009, articles of interest » No Comments

Article Summry

Zdravko Jovanovic Page 1 15/03/2009
Presence and the Aura of Meaningful Places by Blair MacIntyre, Jay David Bolter, Maribeth Gandy- Summary and Analysis
Definition of key words and concepts:
• VR (Virtal Reality): “The user is effectively immersed in a responsive virtual [computer-simulated] world” (Source: What’s Real About Virtual Reality? by Frederick P. Brooks Jr. Example: Aerosmith’s video [...]

more... »

Sun, March 15 2009 » , Future Cinema, Future Cinema 2, Futurecinema_2009, admin, articles of interest, assignments, class admin » No Comments

BBC NEWS | Technology | Holographic displays step closer

Just something interesting to kick off reading week… BBC NEWS | Technology | Holographic displays step closer

more... »

Sun, February 10 2008 » articles of interest, augmented reality, emerging technologies, projects, scary, screen technologies, virtual reality » No Comments

Solastalgia, a new type of sadness

From January 2008 issue of Wired (pg70)
Global Mourning
Glenn Albrecht has been interviewing Australians over the last few years and scores of them have described the deep, wrenching sense of loss as they watch the landscape around them change. Familiar plants don’t grow any more. Gardens won’t take. Birds are gone. They no longer feel like [...]

more... »

Tue, February 5 2008 » Future Cinema 2, articles of interest » 1 Comment

The Exploratorium

Hi all,
Apropos our recent discussions re VR and psychology (autism, therapy, etc.), here’s what I stumbled on in psycinfo.
The Exploratorium: An Environment To Explore Your Feelings
The Exploratorium is a virtual environment within which immersants can explore both places and feelings. The “narrative” it implements is structural/architectural rather than linear/story telling. Different areas of the [...]

more... »

Sun, March 4 2007 » Future Cinema, articles of interest, virtual reality » No Comments