Future Cinema Course

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

centre for digital storytelling

http://www.storycenter.org/

more... »

Thu, September 29 2005 » digital storytelling » No Comments

Living room

here is the piece i was talking about just at the end of class today.. it’s a good example of a form of digital stroytelling that we didn’t really discuss but that resonates with much of our discussions –a piece that wants to reward reader/viewers, be experienced as coherent, is spatial, ergodic etc:
The Living Room [...]

more... »

Thu, September 29 2005 » digital storytelling, emerging technologies, games, mobility » No Comments

Refresh in Toronto

REFRESH! Conference and Discussion on the Histories of Media Art, Science and Technology
Conference:
Sept. 28 – Oct. 1 at the Banff Centre for the Arts
Live streaming at the Goethe-Institut Toronto
Discussion at the Goethe-Institut Toronto:
Wednesday, October 5, 2005, 7 pm
Professor Dieter Daniels of Leipzig, Germany
and new media artists and experts David Rokeby and Nina Czegledy
Goethe-Institut Toronto
163 King [...]

more... »

Thu, September 29 2005 » Future Cinema, conferences, early cinema, events, history, talks » No Comments

Meanwhile – An Interactive Comic Strip by Jason Shiga

An interesting approach to interactive fiction using a storytelling method that seems suitable for the multiplicities inherent in interactive media – the comic strip.

more... »

Wed, September 28 2005 » digital storytelling, hypermedia, narrative » 1 Comment

Storyspace hypertext system created by Jay David Bolter

Consider a future device for individual use, which is a sort of mechanized private file and library. It needs a name, and, to coin one at random, “memex” will do. A memex is a device in which an individual stores all his books, records, and communications, and which is mechanized so that it may be consulted with exceeding speed and flexibility. It is an enlarged intimate supplement to his memory.
Read full posting…

more... »

Wed, September 28 2005 » Bolter, Future Cinema, database, digital storytelling, hypermedia, narrative, software » No Comments

Playing FLICKR v2.0

Playing FLICKR is a public space installation by Mediamatic on the 11th floor of the PostCS building in Amsterdam.

more... »

Mon, September 26 2005 » Future Cinema, cell phone, community, globalization » No Comments

Iamascope by Sidney Fels

“This interactive art piece explores this view of ourselves with a multi-media experience using an interactive piece called the Iamascope. The Iamascope uses a video camera lens as the eye of a kaleidoscope and projects a kaleidoscopic image of the performer onto a large screen. A vision subsystem is coupled to the electronic eye to control musical tones using a sustain algorithm.”

“Once inside the Iamascope, participants can gesture, dance, sing and speak to control and choreograph the imagery and music in real-time. Both the audience and the performer experience a rich aesthetic interactive experience.” [See full post for video and links]

more... »

Fri, September 23 2005 » screen technologies, software » No Comments

Cellular Memory

In case you’re interested, here’s a link to a PDF on cellular memory entitled Knowing By Heart: Cellular Memory in Heart Transplants by Kate Ruth Linton. The reason I’m posting this particular PDF is because it includes the reference to the murder case I mentioned in class. (I know IT DOES sound like a t.v. show, or movie, but apparently it comes from a true account.) See: The Heart’s Code, by Paul Pearsall. [...]

more... »

Fri, September 23 2005 » Future Cinema, articles of interest » 1 Comment

soft cinema software to try

from the soft cinema site:

www.korsakow.com
[...]

more... »

Wed, September 21 2005 » Future Cinema, database, digital cinema, software » No Comments

background info on ‘tracing the decay of fiction’

here is some additional info on one of the dvd-roms we’ll explore tomorrow
all text from
the Labyrinth project, USC

Based on Pat O’Neill’s 35 mm film, The Decay of Fiction (2002), this interactive project is an archeological exploration of the Hotel Ambassador, a vintage building now in ruins. Erected in 1920, the hotel played a crucial [...]

more... »

Wed, September 21 2005 » archives, database, digital cinema, digital storytelling » No Comments