Future Cinema

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

Links & 4 Questions about Isbister

Hi all! Some links following up on last week’s discussion of the algorithmically created artwork: a sort of generic article detailing how it sold WAY over initial prices of $7-10,000 – https://www.cnn.com/style/article/obvious-ai-art-christies-auction-smart-creativity/index.html ; as well, here is art critic Jerry Saltz’s response to the sale – http://www.vulture.com/2018/10/an-artificial-intelligence-artwork-just-sold-for-usd400-000.html#comments . I think his thoughts are interesting in [...]

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Fri, October 26 2018 » Future Cinema, Web 2.0, art+science labs, articles of interest, augmented reality, community, emerging technologies, games, history, narrative, performance, remix/mashup, virtual reality » No Comments

Skawennati and Jason Edward Lewis Talk – Lia and Aaron

Hi everyone! Here is the brief show and tell Lia and I did last class on Skawennati and Jason Edward Lewis: http://www.yorku.ca/caitlin/futurecinemas/wp-content/uploads/2018/09/FC-show-and-Tell-pdf-Skawennati-and-JEL.pdf
This website still looks weird, even as I sign into the backend, so please forgive any janky parts of this post!
Caitlin’s edit: try this –
http://www.yorku.ca/caitlin/futurecinemas/resources/SkawennatiandJEL.pdf

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Sun, September 30 2018 » emerging technologies, narrative, talks » No Comments

Came Back Haunted

A theory-fiction about augmented reality gone rogue…

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Wed, December 6 2017 » assignments, augmented reality, emerging technologies, games, narrative, scary, student work, surveillance » No Comments

Thoughts on Manovich, Kinder, and Database Cinema…

Hi folks — since I’ll not be in class today, I thought I’d share a few thoughts in reaction to this week’s readings as a roundabout response to Slav & Shiyam’s discussion questions.

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Tue, November 21 2017 » Future Cinema, Manovich, database, interfaces, narrative » No Comments

Immersense Developer Envisions Gaming Without Visuals (August 27, 2022)

Boston, MA – It was standing-room-only during ZeniMax Media’s keynote presentation at this weekend’s PAX East gaming conference at the Hynes Convention Center. After months of speculation, the Maryland media conglomerate formally announced its new VR gaming system, Immersense. The mix of excitement and apprehension amidst the crowd erupted into a chorus of awe and [...]

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Fri, September 22 2017 » emerging technologies, games, humour, interactivity, narrative, screen assignment, screen technologies, student work » No Comments

Reflections on ‘The Art of Immersion’ by Frank Rose

In his book The Art of Immersion, Frank Rose focuses and emphasizes on a new process and goal of storytelling and seems to question how stories are told across various media. The book is essentially about how the Internet is changing storytelling and altering how we tell stories. We are continuously going towards more non-linear [...]

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Wed, January 30 2013 » digital cinema, digital storytelling, futurecinema2_2012, games, globalization, interactivity, narrative » No Comments

Media Lab creates Center for Future Storytelling

Media Lab creates Center for Future Storytelling
Teams up with Plymouth Rock Studios to reinvent the movies
November 18, 2008
The MIT Media Laboratory today announced the creation of the Center for Future Storytelling, made possible through a seven-year, $25 million commitment from Plymouth Rock Studios, a major motion picture and television studio that is expected to open [...]

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Mon, April 13 2009 » 3D, Futurecinema_2009, art+science labs, community, digital cinema, digital storytelling, emerging technologies, interactivity, interfaces, narrative, screen technologies » 1 Comment

Heavy Rain PS3

This link takes you to the site gametrailers.com, specifically their page on Heavy Rain, with video interviews and trailers:
http://www.gametrailers.com/game/2717.html?fs=1&id=2717

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Wed, April 1 2009 » 3D, Future Cinema, Futurecinema_2009, animation, digital storytelling, emerging technologies, games, narrative, performance » No Comments

Thought I would share

I was thinking about how we perceive the world around us and ways to convey what we see to others and came across this:
http://www.theircircularlife.it/frameset.htm
Then I was thinking about how easy it is, when you are looking for something specific, to become blind to everything else and found this:
http://www.dothetest.co.uk/

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Sat, March 22 2008 » Future Cinema 2, community, digital storytelling, history, humour, interactivity, narrative, surveillance » No Comments

Vera Frenkel – The Institute TM

database cinema example:
http://www.the-national-institute.org/theinst/
http://www.the-national-institute.org/tour/verafrenkel/cv/index.html

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Tue, February 19 2008 » Future Cinema, Future Cinema 2, digital cinema, humour, narrative, quicktime, software » No Comments