Future Cinema Course

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

ART OF IMMERSION- NOTES FOR PRACTICE

THE ART OF IMMERSION
This book examines techniques used in games to engender immersion in story worlds. Firstly it examines digital games and then moves on to examine the use of alternate reality games in extending content from one medium to others. This mainly by production and promotion agencies as a way of promoting the [...]

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Mon, January 27 2014 » FC2_2014 » No Comments

Reflections on ‘The Art of Immersion’ by Frank Rose

In his book The Art of Immersion, Frank Rose focuses and emphasizes on a new process and goal of storytelling and seems to question how stories are told across various media. The book is essentially about how the Internet is changing storytelling and altering how we tell stories. We are continuously going towards more non-linear [...]

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Wed, January 30 2013 » digital cinema, digital storytelling, futurecinema2_2012, games, globalization, interactivity, narrative » No Comments