In his book The Art of Immersion, Frank Rose focuses and emphasizes on a new process and goal of storytelling and seems to question how stories are told across various media. The book is essentially about how the Internet is changing storytelling and altering how we tell stories. We are continuously going towards more non-linear [...]
Now we can begin Phase Two of operations. <maniacal laugh>
P.S. Don’t miss the Asset Store for lots of inspiration: Asset Store In Depth Newsletter and Asset Store Action News.
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The following videos appear courtesy of some late night Googling and the discovery of Grégoire Cliquet’s READi Design Lab at L’École de design Nantes Atlantique in France. (If anyone’s curious, I was looking into how to VR-enable something like Gephi but it’s not that easy.)
SCOPE – Augmented Reality Toys.v3 from Frantz Lasorne on Vimeo.
leARn physics [...]
An interesting article for our week on gaming.
I feel like some of the people quoted deal with extremes a bit too much (Rohrer’s declaration that games are not meant for narrative, for example). But it is still a really interesting area worth thinking about.
since our game week is coming up, thought I’d post an interesting blogpost linked to from some good sites…
Games For Change is offering 10% off registration for their annual festival, to be held on May 27-29 in New York City. The discount code for registration is 125489HS.
Please forward widely, and contact Mark@GamesForChange.org with any questions.
Jonathan E. Tarr
HASTAC Project Manager
Please join us for the 2009 Sixth Annual Games for Change Festival, May 27 – [...]
There is a research project here at york using a version of mscapes – Il tell youa bit about it next week. article has link to a video from the Tower of London ghost game.
HP Gets Serious with Gaming
The computer and printer manufacturer unveils a handful of technologies that it hopes will shake up [...]
I wrote an article for the Winters College Free Press, on issues of race in Resident Evil 5. You can find it here:
This links to an article on a new game by Konami, that is set in the current Iraq war. There are mixed messages about this game, even from Konami itself, as the subject matter is so serious and current that it may be a taboo to make a game of it.
repost from last year — another student summary of First person.
Introduction – Noah Wardrip-Fruin and Pat Herrigan (eds)
I’m posting this summary on behalf of Nick. It’s a little long to cut and paste so it’s a link to a word document. please let me know if you have any difficulties opening [...]