Future Cinema

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

Anthropy Questions + Lanier and Brackage links

Hi everyone!
Excited for our journey to TIFF this week. I wanted to also pass along some links detailed the, at-times, troubled relationship between Stan Brackage and Carolee Schneemann – https://lux.org.uk/writing/revisiting-brakhage-3-containing-carolee-schneemann ; https://www.artpractical.com/column/interview_with_carolee_schneemann/ . I thought these would give a bit of context for some of Brackage’s work; it also gives Schneeman’s truly amazing “Fuses” [...]

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Mon, November 5 2018 » Future Cinema, Web 2.0, digital cinema, emerging technologies, games, iPhone, projects » No Comments

Links & 4 Questions about Isbister

Hi all! Some links following up on last week’s discussion of the algorithmically created artwork: a sort of generic article detailing how it sold WAY over initial prices of $7-10,000 – https://www.cnn.com/style/article/obvious-ai-art-christies-auction-smart-creativity/index.html ; as well, here is art critic Jerry Saltz’s response to the sale – http://www.vulture.com/2018/10/an-artificial-intelligence-artwork-just-sold-for-usd400-000.html#comments . I think his thoughts are interesting in [...]

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Fri, October 26 2018 » Future Cinema, Web 2.0, art+science labs, articles of interest, augmented reality, community, emerging technologies, games, history, narrative, performance, remix/mashup, virtual reality » 1 Comment

Came Back Haunted

A theory-fiction about augmented reality gone rogue…

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Wed, December 6 2017 » assignments, augmented reality, emerging technologies, games, narrative, scary, student work, surveillance » No Comments

Separating wheat from the chaff

Anthropy’s dream of an egalitarian model of video game production—one where anyone who wants to make video games has access to the tools to do so—promises a glut of games, good and bad, from countless new voices. As she acknowledges, though, most of these games will be “mediocre,” citing YouTube as a similar democratizing resource [...]

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Fri, October 20 2017 » Future Cinema, games » No Comments

Immersense Developer Envisions Gaming Without Visuals (August 27, 2022)

Boston, MA – It was standing-room-only during ZeniMax Media’s keynote presentation at this weekend’s PAX East gaming conference at the Hynes Convention Center. After months of speculation, the Maryland media conglomerate formally announced its new VR gaming system, Immersense. The mix of excitement and apprehension amidst the crowd erupted into a chorus of awe and [...]

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Fri, September 22 2017 » emerging technologies, games, humour, interactivity, narrative, screen assignment, screen technologies, student work » No Comments

“Has a Black Mirror episode predicted the future of video games?”

“The latest Black Mirror series from Charlie Brooker presents, despite its transition to Netflix, another unsettling collection of future shock nightmares drawn from consumer technology and social media trends. The second episode, Playtest, has an American tourist lured to a British game development studio to test a new augmented-reality horror game that engages directly with [...]

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Thu, October 27 2016 » Future Cinema, artificial intelligence, augmented reality, games » No Comments

7th IEEE Consumer Electronics Society Games, Entertainment, Media Conference 14 – 16 October 2015, Toronto

it’s very expensive, but maybe you’d be able to sneak in for a talk ;) … it’s an interesting lineup for future cinema-related materials:
click here for more
October 14
8:30- 11:30 Tutorials and Workshops
Workshop Game UI Design, Evaluation, and User Research
Tutorial Gamification: How to Gamify Learning and Instruction
Tutorial Gaming & Law – It´s part of the game, so what should [...]

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Tue, October 6 2015 » augmented reality, conferences, emerging technologies, events, future cinema 2015, games » No Comments

Water screen

The prototype AquaTop display uses whitened water as an interactive screen – the most “immersive” media ever!
https://www.youtube.com/watch?t=1&v=fYJneaa2O8I
Developed by the Koike Laboratory at the University of Electronic Communications, Tokyo.
– Alison

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Sat, October 3 2015 » games, interfaces, screen technologies » No Comments

The Cinema of “Utopia”

What would a perfect world look like for you?

What if you could be invincible, immortal, all knowing? What if everyone else was as well? Would you want to be special?

What about your own universe, where you could live your wildest dreams?

All of this would be possible in the future. And possibly before [...]

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Wed, September 23 2015 » assignments, augmented reality, future cinema 2015, games, screen assignment, screen technologies, virtual reality » No Comments

Reflections on ‘The Art of Immersion’ by Frank Rose

In his book The Art of Immersion, Frank Rose focuses and emphasizes on a new process and goal of storytelling and seems to question how stories are told across various media. The book is essentially about how the Internet is changing storytelling and altering how we tell stories. We are continuously going towards more non-linear [...]

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Wed, January 30 2013 » digital cinema, digital storytelling, futurecinema2_2012, games, globalization, interactivity, narrative » No Comments