Archive for the 'games' Category

7th IEEE Consumer Electronics Society Games, Entertainment, Media Conference 14 – 16 October 2015, Toronto

Tuesday, October 6th, 2015
Posted by: Caitlin

it’s very expensive, but maybe you’d be able to sneak in for a talk ;) … it’s an interesting lineup for future cinema-related materials:
click here for more
October 14
8:30- 11:30 Tutorials and Workshops
Workshop Game UI Design, Evaluation, and User Research
Tutorial Gamification: How to Gamify Learning and Instruction
Tutorial Gaming & Law – It´s part of the game, so what should [...]

Water screen

Saturday, October 3rd, 2015
Posted by: Alison Humphrey

The prototype AquaTop display uses whitened water as an interactive screen – the most “immersive” media ever!
Developed by the Koike Laboratory at the University of Electronic Communications, Tokyo.
– Alison

The Cinema of “Utopia”

Wednesday, September 23rd, 2015
Posted by: Mark Mungo

What would a perfect world look like for you?

What if you could be invincible, immortal, all knowing? What if everyone else was as well? Would you want to be special?

What about your own universe, where you could live your wildest dreams?

All of this would be possible in the future. And possibly before [...]

Reflections on ‘The Art of Immersion’ by Frank Rose

Wednesday, January 30th, 2013
Posted by: mtozer

In his book The Art of Immersion, Frank Rose focuses and emphasizes on a new process and goal of storytelling and seems to question how stories are told across various media. The book is essentially about how the Internet is changing storytelling and altering how we tell stories. We are continuously going towards more non-linear [...]

Unity Tutorial Videos

Thursday, February 9th, 2012
Posted by: Louis St-Amour

Now we can begin Phase Two of operations. <maniacal laugh>
P.S. Don’t miss the Asset Store for lots of inspiration: Asset Store In Depth Newsletter and Asset Store Action News.

Introductory 001 – Overview

Introductory – 002 – The…

Introductory – 003 – The…

Introductory – 004 – The…

Introductory 005 – The…

Introductory 006 – Game…

(…more after the break)

AR inspiration… if we can get Unity working ;-)

Thursday, February 2nd, 2012
Posted by: Louis St-Amour

The following videos appear courtesy of some late night Googling and the discovery of Grégoire Cliquet’s READi Design Lab at L’École de design Nantes Atlantique in France. (If anyone’s curious, I was looking into how to VR-enable something like Gephi but it’s not that easy.)

SCOPE – Augmented Reality Toys.v3 from Frantz Lasorne on Vimeo.

leARn physics [...]

NY Times article on games

Friday, November 20th, 2009
Posted by: Carter

An interesting article for our week on gaming.
I feel like some of the people quoted deal with extremes a bit too much (Rohrer’s declaration that games are not meant for narrative, for example). But it is still a really interesting area worth thinking about.

storytelling in games

Sunday, November 8th, 2009
Posted by: caitlin

since our game week is coming up, thought I’d post an interesting blogpost linked to from some good sites…

games for change

Tuesday, April 28th, 2009
Posted by: Caitlin

Games For Change is offering 10% off registration for their annual festival, to be held on May 27-29 in New York City. The discount code for registration is 125489HS.
Please forward widely, and contact Mark@GamesForChange.org with any questions.
Jonathan E. Tarr
HASTAC Project Manager
Please join us for the 2009 Sixth Annual Games for Change Festival, May 27 – [...]

mscapes — ar + gaming

Thursday, April 23rd, 2009
Posted by: Caitlin

There is a research project here at york using a version of mscapes – Il tell youa bit about it next week. article has link to a video from the Tower of London ghost game.
HP Gets Serious with Gaming
The computer and printer manufacturer unveils a handful of technologies that it hopes will shake up [...]