it’s very expensive, but maybe you’d be able to sneak in for a talk ;) … it’s an interesting lineup for future cinema-related materials:
click here for more
8:30- 11:30 Tutorials and Workshops
Workshop Game UI Design, Evaluation, and User Research
Tutorial Gamification: How to Gamify Learning and Instruction
Tutorial Gaming & Law – It´s part of the game, so what should [...]
Tue, October 6 2015 » augmented reality, conferences, emerging technologies, events, future cinema 2015, games » No Comments
The prototype AquaTop display uses whitened water as an interactive screen – the most “immersive” media ever!
Developed by the Koike Laboratory at the University of Electronic Communications, Tokyo.
Sat, October 3 2015 » games, interfaces, screen technologies » No Comments
What would a perfect world look like for you?
What if you could be invincible, immortal, all knowing? What if everyone else was as well? Would you want to be special?
What about your own universe, where you could live your wildest dreams?
All of this would be possible in the future. And possibly before [...]
Wed, September 23 2015 » assignments, augmented reality, future cinema 2015, games, screen assignment, screen technologies, virtual reality » No Comments
In his book The Art of Immersion, Frank Rose focuses and emphasizes on a new process and goal of storytelling and seems to question how stories are told across various media. The book is essentially about how the Internet is changing storytelling and altering how we tell stories. We are continuously going towards more non-linear [...]
Wed, January 30 2013 » digital cinema, digital storytelling, futurecinema2_2012, games, globalization, interactivity, narrative » No Comments
Now we can begin Phase Two of operations. <maniacal laugh>
P.S. Don’t miss the Asset Store for lots of inspiration: Asset Store In Depth Newsletter and Asset Store Action News.
Introductory 001 – Overview
Introductory – 002 – The…
Introductory – 003 – The…
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Introductory 005 – The…
Introductory 006 – Game…
(…more after the break)
Thu, February 9 2012 » games » 1 Comment
The following videos appear courtesy of some late night Googling and the discovery of Grégoire Cliquet’s READi Design Lab at L’École de design Nantes Atlantique in France. (If anyone’s curious, I was looking into how to VR-enable something like Gephi but it’s not that easy.)
SCOPE – Augmented Reality Toys.v3 from Frantz Lasorne on Vimeo.
leARn physics [...]
Thu, February 2 2012 » augmented reality, games » 1 Comment
since our game week is coming up, thought I’d post an interesting blogpost linked to from some good sites…
Sun, November 8 2009 » Futurecinema_2009, games » No Comments
Games For Change is offering 10% off registration for their annual festival, to be held on May 27-29 in New York City. The discount code for registration is 125489HS.
Please forward widely, and contact Mark@GamesForChange.org with any questions.
Jonathan E. Tarr
HASTAC Project Manager
Please join us for the 2009 Sixth Annual Games for Change Festival, May 27 – [...]
Tue, April 28 2009 » Futurecinema_2009, conferences, events, games » No Comments
There is a research project here at york using a version of mscapes – Il tell youa bit about it next week. article has link to a video from the Tower of London ghost game.
HP Gets Serious with Gaming
The computer and printer manufacturer unveils a handful of technologies that it hopes will shake up [...]
Thu, April 23 2009 » Future Cinema 2, augmented reality, cell phone, distributed networks, games » No Comments
I wrote an article for the Winters College Free Press, on issues of race in Resident Evil 5. You can find it here:
Wed, April 8 2009 » Futurecinema_2009, articles of interest, digital storytelling, games, interactivity » No Comments