Future Cinema

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

“Has a Black Mirror episode predicted the future of video games?”

“The latest Black Mirror series from Charlie Brooker presents, despite its transition to Netflix, another unsettling collection of future shock nightmares drawn from consumer technology and social media trends. The second episode, Playtest, has an American tourist lured to a British game development studio to test a new augmented-reality horror game that engages directly with each player’s brain via a biorobotic implant. The AI program mines the character’s darkest fears and manifests them into the real-world as photorealistic graphics. Inevitably, terror and mental breakdown follow.

The idea of a video game that can analyse a player’s personality and change accordingly may seem like the stuff of outlandish sci-fi to some Black Mirror viewers.

But it isn’t. This could well be where game design is heading.”

https://www.theguardian.com/technology/2016/oct/26/black-mirror-episode-playtest-predicted-future-video-games-augmented-reality

Thu, October 27 2016 » Future Cinema, artificial intelligence, augmented reality, games

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