Archive for November, 2009

The tragedy of 3-D cinema by Rick Mitchell

Monday, November 30th, 2009
Posted by: amitchell

In this article, Rick Mitchell goes through the trajectory of 3-D cinema through the ages and labels the medium as a historical failure. He charts the history of 3-D through the studio system in the U.S and focuses on each studio’s hits and misses. Mitchell looks to a 50th celebration of the Introduction of CineScope [...]

Trebor Scholz reports back on the Internet as Playground conference –a lot of good links and video mashups!

Tuesday, November 24th, 2009
Posted by: ebiddl

Date: Tue, 24 Nov 2009 17:04:23 -0500
From: Trebor Scholz
Subject: [-empyre-] Introduction Trebor Scholz (The Internet as Playground and Factory)
To: soft_skinned_space
Content-Type: text/plain; charset=”ISO-8859-1″
Hello all,
Thanks so much to Timothy and Renate for inviting me to join you with a report of The Internet as Playground and Factory conference, which I convened at The New School two weeks [...]

Retro-future cinema: The Falconer, Chris Petit/Iain Sinclair film on BBC 4, c. 1997

Tuesday, November 24th, 2009
Posted by: ebiddl

The Falconer
Chris Petit/Iain Sinclair, UK, 1997, 56 mins
Review by Andrew Hedgecock
‘A documentary investigation into the lives and careers of Peter Lorrimer Whitehead’. A potpourri of savage images, arcane knowledge, secret stories, half-forgotten history and myth, The Falconer is the filmic equivalent of a Tarot pack. And it offers the same multiplicity of readings.
Originally entitled The [...]

Avatar Machine

Tuesday, November 24th, 2009
Posted by: Lee

Came across an interesting meshing of augmented reality and video games:
The virtual communities created by online games have provided us with a new medium for social interaction and communication. Avatar Machine is a system which replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character [...]

Virtual quests lead to real love and death for World of Warcraft fans

Monday, November 23rd, 2009
Posted by: dwalker

Murad Ahmed, Technology Reporter, and Rob Fahey
When it began it was just a computer game. Now it is seen as a cultural force that sparks love affairs, breaks marriages and creates “sweat shops” to satisfy a black market in virtual goods.
World of Warcraft marks its fifth birthday today as something more than just an online [...]

Welcome to Machinima World

Sunday, November 22nd, 2009
Posted by: Birgit

In the introduction of Henry Lowood’s article Warcraft Adventures: Texts, Replay, and Machinima in a Game Based World (2009), the reader finds herself in the midst of the fierce final battle of the “Video Game Olympics,” in San Francisco in 2004. This battle between a Korean and a Dutch contestant takes place in the real [...]

3D scanning with a webcam

Friday, November 20th, 2009
Posted by: Carter

I came across this video on Boing Boing. Very cool stuff.
What is so nifty about this, is that it is a markerless system that works in realtime (as opposed to this other software that a commenter pointed out: http://www.strata.com/products/strata_3d_cx_suite/strata_foto_3d_cx/ ). That… and that this is made by a student.
It’s fun to think of all [...]

NY Times article on games

Friday, November 20th, 2009
Posted by: Carter

An interesting article for our week on gaming.
I feel like some of the people quoted deal with extremes a bit too much (Rohrer’s declaration that games are not meant for narrative, for example). But it is still a really interesting area worth thinking about.

Red vs Blue

Thursday, November 19th, 2009
Posted by: erinryan

For the uninitiated- this is an extremely popular show using characters from the game Halo with voices added.

Augmented Reality meets fashion

Thursday, November 19th, 2009
Posted by: erinryan

-click on the “Enter Dressing Room” option on the “Try it On” section
Through the use of a webcam you can try on clothes without leaving your house.