Future Cinema

Course Site for Future Cinema 1 (and sometimes Future Cinema 2: Applied Theory) at York University, Canada

How to Do Things With Video Games by Bogus

Mark Mungo
In his introduction to How to Do Things with Videogames, Ian Bogost outlines a number of positions taken on media and video games, and his take on them in general.

Bogost outlines the views of Nicholas Carr, specifically his book, The Shallows who viewed emerging technologies such as the internet as harmful to our [...]

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Tue, October 27 2015 » future cinema 2015 » No Comments

Notes on Game Design as Narrative Architecture from First Person

Sarah Voisin
- the biggest problem that crops up in game theory is a lack of codified terminology, and a gulf between academic terminology and the terminology used by game users
-this book is organized around the debate of narratology versus ludology; that is, are games texts that can be read as such, or are they something [...]

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Sun, October 25 2015 » future cinema 2015 » No Comments


I found this video and thought it was cool. Maybe I’ll make one someday.
- Oksana Unguryan

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Fri, October 23 2015 » future cinema 2015 » No Comments

Reading Selection from First Person for October 28

The selections from First Person by Noah Wardrup-Fruin we will be discussing is “Game Design as Narrative Architecture” by Henry Jenkins. Most of the book can be fund online, and our particular selection can be found here:
- Sarah Voisin

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Fri, October 23 2015 » future cinema 2015 » No Comments

Dream Control

I meant to post this a few weeks ago, but when I was a kid I used to pride myself on my ability to control my dreams. To the extent where I was actually manipulating and changing circumstances in my dreams. Also, when I was kid, I saw a story on 20/20 after [...]

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Thu, October 22 2015 » articles of interest, augmented reality, dreams, future cinema 2015, screen assignment » No Comments

Ian Bogost

In preparation for next week, Ian Bogost was mentioned in class and I said that I loved his work. Here’s a link to a blog post of his of which I am particularly fond. It discusses game studies and how messy video games can be to study. It’s pretty funny and worth a read.
Enjoy! [...]

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Wed, October 21 2015 » future cinema 2015 » No Comments

Lev Manovich Soft Cinema

The following are two different video clips of Lev Manovich’s Soft Cinema (following our discussion on Database Cinema):
- Erica

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Wed, October 21 2015 » Future Cinema, Manovich, database » No Comments

Summary: N. Kathryn Hayles, Timely Art: Hybridity in New Cinema and Electronic Poetry”

By Aly Edwards
Cinema and literature have a history of co-habitation, evidence of this is found in the multitude of adaptions, translations and transformations from literature to film and vice versa. The digital computer provides a platform for the two mediums to commingle, transforming literary and cinematic practices.

Hayles expresses the uncertainty in categorizing this practice into [...]

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Tue, October 20 2015 » seminar summaries » No Comments


Hi everyone,
apologies for the short notice but as of TOMORROW, October 21st, the Future Cinema class will be meeting in the film dept. seminar, rm CFT 239.
For those of you who do not know the campus well, CFT is the building *attached* to our current building, GCFA. It’s a two minute walk. I’ll [...]

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Tue, October 20 2015 » future cinema 2015 » No Comments

Thomas Elsaesser “The New Film History as Media Archaeology:


Media archeology: a theoretical approach to film history with an ambition to overcome the opposition between “old” and “new” media and other binaries which film theorists have invented for the (mis)understanding of film and film history.

In his article The New Film History as Media Archeology, Elsaesser calls for the embrace of an [...]

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Sun, October 18 2015 » archives, digital cinema, early cinema, emerging technologies, history » No Comments