I thought that this might be of interest to the class. Highly recommended! For a sample of his work, check out his Jawa video The Game.
Necropolis is an immersive video and new media installation. It realizes the translation of over a decade of ethereal video experiments and theorizations into a real world, tactile audience [...]
Tue, February 7 2012 » digital cinema, scary, screen technologies » 2 Comments
PUBLIC JOURNAL Issue #40 ‘Screens’
Cinema in Your Hand, Cinema on the Street: The Aesthetics of Korean Cinema
Korea has a history of disparate governments that demanded restrictions and censorships over what people could and could not watch; under the Japanese colonization and Korean governments that came along later. In the 1990s censorships were loosened up [...]
Mon, February 6 2012 » cell phone, digital cinema, iPhone, mobility, screen technologies, seminar summaries » No Comments
Hi guys, so since we were talking about future projections and what not, I saw this clip and thought it would be appropriate to share.
Sat, January 14 2012 » Future Cinema 2, screen assignment, screen technologies » No Comments
Life style idealism in modern urbanization is a reflection as to what was envisioned and in fact practiced a few decades ago. Taking the notions and ideas of German ingenuity, The Bauhaus, founded by Walter Gropius was to develop a new unity of art and technology. It became greatly influential from the early 1920’s to [...]
Wed, January 11 2012 » Future Cinema 2, screen assignment, screen technologies » No Comments
how we will see and experience cinema at the time that we call the future
By Ferdinando Dell’Omo,
assignment #1, FUTURE CINEMA II, January 2012
Having to imagine how I personally see the future of movie screening, or how I’d like to imagine it, I want firstly to start with a statement about cinema: I believe [...]
Wed, January 11 2012 » assignments, screen assignment, screen technologies » No Comments
Some things that were discussed in class:
Holograms (Pepper’s Ghost)
Wearable Technologies (mostly analogue)
Large Scale Spatial Projection Mapping
Wed, January 11 2012 » Future Cinema 2, assignments, augmented reality, screen assignment, screen technologies » No Comments
something to think about as we approach both mobile storytelling and gaming…
Sun, November 8 2009 » Futurecinema_2009, cell phone, conferences, distributed networks, emerging technologies, locative media, screen technologies » No Comments
There is no excerpt because this is a protected post.
Tue, September 15 2009 » Futurecinema_2009, augmented reality, digital storytelling, max/msp, projects, quicktime, screen technologies, software, syllabus » Enter your password to view comments
Media Lab creates Center for Future Storytelling
Teams up with Plymouth Rock Studios to reinvent the movies
November 18, 2008
The MIT Media Laboratory today announced the creation of the Center for Future Storytelling, made possible through a seven-year, $25 million commitment from Plymouth Rock Studios, a major motion picture and television studio that is expected to open [...]
Mon, April 13 2009 » 3D, Futurecinema_2009, art+science labs, community, digital cinema, digital storytelling, emerging technologies, interactivity, interfaces, narrative, screen technologies » 1 Comment
My future cinema screen would translate invisible aspects of the world around us into visible graphic representations. It would take the form of a wearable device through which we would look to reveal an experience in which these visualizations are superimposed over the world as we see it with our own eyes.
This wearable screen would [...]
Thu, March 12 2009 » Futurecinema_2009, screen technologies, synaesthesia » No Comments