Territory as Interface: Design for Mobile Experiences
As our projects (the creation of augmented reality stories) continues I was struck by the following statement, “…we wanted to design experiences that get people engaged as much with the space around them and each other, as they are with the technology; and finally needing to design along a [...]
Reality Is Broken:
Before I begin I would like to say that I liked this book. What you will read below has a tone of disagreement, however, there is a lot to agree with in her book. Reality is Broken. This is a very thought provoking title, but is it true and if it is, [...]
The installation is designed to accommodate 50 still images arranged in a quasi-elliptical loop in the Augmented Reality Lab at York University.
To capture the arrival of the Metro Train, we shot multiple takes using the 9 frames per second still-burst option, totaling 420 pictures.
We have discovered that 2 frames per second is enough to intelligibly [...]
“Moving Through Cinema”
Our final project will consist of a two channel virtual installation. Being realized with Unity it will be presented in the Future Cinema Lab as an augmented reality project. The installation will consist of two 1-minute videos cut into 60 one-frame still images.
The proposed installation will reference the visual aesthetic of early cinema [...]
Cinema is the memory of the lives we haven’t lived. Like amnesiacs in search of lost memories, we watch lives we might have lived, loves we might have loved.
Like a pill combating Alzheimer, Cinema projects in our minds other people’s lives, romances and sorrows. The physical places where these events take place hold and contain [...]