Future Cinema

Course Site for Future Cinema 1 and Future Cinema 2: Applied Theory at York University, Canada

Questions for “Augmented Human”

Thanks everyone for the lovely chat last week and hope everyone has a great reading week! Here are my questions from last week.
1. When describing his mixed AR Theatre company, Kreindlin asserts that “Everything is a balancing act…If you get carried away with the technology, you’ll have a bad production.” Thinking of artistic applications of [...]

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Fri, October 5 2018 » Future Cinema, augmented reality, books, emerging technologies, surveillance » No Comments

Came Back Haunted

A theory-fiction about augmented reality gone rogue…

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Wed, December 6 2017 » assignments, augmented reality, emerging technologies, games, narrative, scary, student work, surveillance » No Comments

Questions about Helen Papagiannis’ “Augmented Human”…

A few questions raised by Papagiannis’ Augmented Human…

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Wed, November 29 2017 » augmented reality, haptic » No Comments

Bachelard, Manovich, and the Poetics of Space (Augmented or Otherwise)

Hello everyone—here is a brief summary and attempted synthesis of the Bachelard and Manovich readings, with a few questions for discussion at the end. Looking forward to hearing everyone’s thoughts and impressions in class! – Seb

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Tue, October 10 2017 » Manovich, augmented reality, seminar summaries » No Comments

“Has a Black Mirror episode predicted the future of video games?”

“The latest Black Mirror series from Charlie Brooker presents, despite its transition to Netflix, another unsettling collection of future shock nightmares drawn from consumer technology and social media trends. The second episode, Playtest, has an American tourist lured to a British game development studio to test a new augmented-reality horror game that engages directly with [...]

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Thu, October 27 2016 » Future Cinema, artificial intelligence, augmented reality, games » No Comments

Dream Control

I meant to post this a few weeks ago, but when I was a kid I used to pride myself on my ability to control my dreams. To the extent where I was actually manipulating and changing circumstances in my dreams. Also, when I was kid, I saw a story on 20/20 after [...]

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Thu, October 22 2015 » articles of interest, augmented reality, dreams, future cinema 2015, screen assignment » No Comments

7th IEEE Consumer Electronics Society Games, Entertainment, Media Conference 14 – 16 October 2015, Toronto

it’s very expensive, but maybe you’d be able to sneak in for a talk ;) … it’s an interesting lineup for future cinema-related materials:
click here for more
October 14
8:30- 11:30 Tutorials and Workshops
Workshop Game UI Design, Evaluation, and User Research
Tutorial Gamification: How to Gamify Learning and Instruction
Tutorial Gaming & Law – It´s part of the game, so what should [...]

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Tue, October 6 2015 » augmented reality, conferences, emerging technologies, events, future cinema 2015, games » No Comments

The Cinema of “Utopia”

What would a perfect world look like for you?

What if you could be invincible, immortal, all knowing? What if everyone else was as well? Would you want to be special?

What about your own universe, where you could live your wildest dreams?

All of this would be possible in the future. And possibly before [...]

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Wed, September 23 2015 » assignments, augmented reality, future cinema 2015, games, screen assignment, screen technologies, virtual reality » No Comments

That Minority Report screen everybody keeps referencing

Minority Report UI Innovation analysis from Philippe DEWOST on Vimeo.

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Wed, September 23 2015 » augmented reality, future cinema 2015, interfaces, screen technologies » No Comments

Oculus Rift & Game of Thrones!

Check out this article on Gizmodo:
http://gizmodo.com/the-oculus-rift-put-me-in-game-of-thrones-and-it-made-m-1510809083?utm_source=recirculation&utm_medium=recirculation&utm_campaign=tuesdayPM
Wondering if we can get this software for the class!
Rose discusses quite a few projects – some successes, but mostly failures in my opinion. When considering participation in transmedia marketing games for film such as the stalled AI, King Kong, or Avatar – these games seem cursory and undermine [...]

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Wed, January 29 2014 » articles of interest, augmented reality, digital storytelling » No Comments