SPACES BETWEEN: TRAVELING THROUGH BLEEDS,
APERTURES AND WORMHOLES INSIDE THE
DATABASE NOVEL by Norman M. Klein
Norman Klein’s essay read as an amusing manual on how to create database novels. However, many of the principles discussed are not bound to database format and can be applied to all kind of digital media. Now, the very interesting aspect of this paper is that is drawing analogies from real world and politics to identify the useful elements in database novels. The traditional concept of narrative are closely associated to film and novels. But when it comes to digital media (here database novels) such definition of narrative are not a good enough. Instead, we need to look at history, politics, and structure of our society to invent new forms of narrative for digital media or database novels.
“To realize that potential, to keep an innocent eye, many established story codes will have to be scrapped (for the most part, as far as digital media story goes). That includes film grammar, the three-act screenplay, the well-made play, melodrama”
Question 1: One of the main ideas in N. Klien’s paper is that the potential for storytelling in digital archive is vast and we need groundbreaking modes of storytelling. My question is why do we even need to bring the concept of story telling and narrative in here? If the new media are so NEW that can’t be put into the grammar of film or traditional novels, why do we even bother to make stories with them. Shouldn’t we spend the time figuring a new grammar or vocabulary specifically for digital media, and why even call it story. What about calling is something new like “Ergodic Literature”? and focus on simulation and other unique characteristic of the digital media.
Ergodic Literature at wiki