Future Cinema

Course Site for Future Cinema 1 (and sometimes Future Cinema 2: Applied Theory) at York University, Canada

Michaela Questions 13 Nov

1. What could be the reasons that some transmedia projects (concretely ARGs) stayed in the subculture and couldn’t proliferate into the mainstream? Reading Jagoda’s descriptions of his The Project and the platforms it worked with, I got exhausted just by reading them: real life event, radio announcements, website, video, paper, Twitter… Could one of the reasons be the media overload we as users started to feel shortly after the excitement around the multitude of media decreased and we have realized that we are overloaded by communications, technology and networks?

2. The interesting factor is also ‘the worlds’ these projects are building: they seem to be too close to reality and thus conflicting with the ‘fantasy imaginaries’ that we might have when we decide to play a game, read a novel, watch a film. Could we be subconsciously struggling with real life decisions and consequences while engaging in transmedia projects? The real time effect and the ephemeral might be strong factors here.

3. Applying the ‘network imaginary’ in order to understand the complex processes of current society might be seen as one of many ideologies. If we were to disrupt the network imaginary and the Foucauldian or Deleuzian and other post-structuralist traditions, how could we make sense of the current world?

4. What kind of media, what kind of genre would actually help us have a healthy relationship to social media, our online life and avoid medial and communicational overload and technical failure in the network imaginary?

Wed, November 13 2019 » Future Cinema